Add missing return value to Fl_WinAPI_Gl_Window_Driver::create_gl_context()
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@ -153,7 +153,7 @@ GLContext Fl_WinAPI_Gl_Window_Driver::do_create_gl_context(Fl_Window* window,
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GLContext Fl_WinAPI_Gl_Window_Driver::create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g)
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{
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do_create_gl_context(window, g, 0);
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return do_create_gl_context(window, g, 0);
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}
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void Fl_WinAPI_Gl_Window_Driver::set_gl_context(Fl_Window* w, GLContext context) {
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