doxygen: fixed typos and code examples (html quotes and \ escape sequences)
in tutorials git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6278 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
parent
82d47bd253
commit
4faea14c54
@ -546,7 +546,7 @@ Fl_Align align, Fl_Image *img = 0, int draw_symbols = 1)</H4>
|
||||
|
||||
<P>Fancy string drawing function which is used to draw all the
|
||||
labels. The string is formatted and aligned inside the passed
|
||||
box. Handles '\t' and '\n', expands all other control
|
||||
box. Handles '\\t' and '\\n', expands all other control
|
||||
characters to ^X, and aligns inside or against the edges of the
|
||||
box described by <i>x</i>, <i>y</i>, <i>w</i> and <i>h</i>. See <A
|
||||
href="Fl_Widget.html#Fl_Widget.align"><TT>Fl_Widget::align()</TT></A>
|
||||
|
||||
@ -30,7 +30,7 @@ lets define what we want our text editor to do:
|
||||
the design of our GUI. Obviously the first thing that we need is a
|
||||
window, which we'll place inside a class called <TT>EditorWindow</TT>:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
class EditorWindow : public Fl_Double_Window {
|
||||
public:
|
||||
EditorWindow(int w, int h, const char* t);
|
||||
@ -46,18 +46,18 @@ class EditorWindow : public Fl_Double_Window {
|
||||
Fl_Text_Editor *editor;
|
||||
char search[256];
|
||||
};
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H2>Variables</H2>
|
||||
|
||||
<P>Our text editor will need some global variables to keep track of
|
||||
things:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
int changed = 0;
|
||||
char filename[256] = "";
|
||||
char filename[256] = "";
|
||||
Fl_Text_Buffer *textbuf;
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<P>The <TT>textbuf</TT> variable is the text editor buffer for
|
||||
our window class described previously. We'll cover the other
|
||||
@ -70,45 +70,45 @@ define each function the editor needs to perform. The <A
|
||||
href="Fl_Menu_Item.html"><TT>Fl_Menu_Item</TT></A> structure is
|
||||
used to define the menus and items in a menubar:</P>
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
Fl_Menu_Item menuitems[] = {
|
||||
{ "&File", 0, 0, 0, FL_SUBMENU },
|
||||
{ "&New File", 0, (Fl_Callback *)new_cb },
|
||||
{ "&Open File...", FL_CTRL + 'o', (Fl_Callback *)open_cb },
|
||||
{ "&Insert File...", FL_CTRL + 'i', (Fl_Callback *)insert_cb, 0, FL_MENU_DIVIDER },
|
||||
{ "&Save File", FL_CTRL + 's', (Fl_Callback *)save_cb },
|
||||
{ "Save File &As...", FL_CTRL + FL_SHIFT + 's', (Fl_Callback *)saveas_cb, 0, FL_MENU_DIVIDER },
|
||||
{ "New &View", FL_ALT + 'v', (Fl_Callback *)view_cb, 0 },
|
||||
{ "&Close View", FL_CTRL + 'w', (Fl_Callback *)close_cb, 0, FL_MENU_DIVIDER },
|
||||
{ "E&xit", FL_CTRL + 'q', (Fl_Callback *)quit_cb, 0 },
|
||||
{ "&File", 0, 0, 0, FL_SUBMENU },
|
||||
{ "&New File", 0, (Fl_Callback *)new_cb },
|
||||
{ "&Open File...", FL_CTRL + 'o', (Fl_Callback *)open_cb },
|
||||
{ "&Insert File...", FL_CTRL + 'i', (Fl_Callback *)insert_cb, 0, FL_MENU_DIVIDER },
|
||||
{ "&Save File", FL_CTRL + 's', (Fl_Callback *)save_cb },
|
||||
{ "Save File &As...", FL_CTRL + FL_SHIFT + 's', (Fl_Callback *)saveas_cb, 0, FL_MENU_DIVIDER },
|
||||
{ "New &View", FL_ALT + 'v', (Fl_Callback *)view_cb, 0 },
|
||||
{ "&Close View", FL_CTRL + 'w', (Fl_Callback *)close_cb, 0, FL_MENU_DIVIDER },
|
||||
{ "E&xit", FL_CTRL + 'q', (Fl_Callback *)quit_cb, 0 },
|
||||
{ 0 },
|
||||
|
||||
{ "&Edit", 0, 0, 0, FL_SUBMENU },
|
||||
{ "&Undo", FL_CTRL + 'z', (Fl_Callback *)undo_cb, 0, FL_MENU_DIVIDER },
|
||||
{ "Cu&t", FL_CTRL + 'x', (Fl_Callback *)cut_cb },
|
||||
{ "&Copy", FL_CTRL + 'c', (Fl_Callback *)copy_cb },
|
||||
{ "&Paste", FL_CTRL + 'v', (Fl_Callback *)paste_cb },
|
||||
{ "&Delete", 0, (Fl_Callback *)delete_cb },
|
||||
{ "&Edit", 0, 0, 0, FL_SUBMENU },
|
||||
{ "&Undo", FL_CTRL + 'z', (Fl_Callback *)undo_cb, 0, FL_MENU_DIVIDER },
|
||||
{ "Cu&t", FL_CTRL + 'x', (Fl_Callback *)cut_cb },
|
||||
{ "&Copy", FL_CTRL + 'c', (Fl_Callback *)copy_cb },
|
||||
{ "&Paste", FL_CTRL + 'v', (Fl_Callback *)paste_cb },
|
||||
{ "&Delete", 0, (Fl_Callback *)delete_cb },
|
||||
{ 0 },
|
||||
|
||||
{ "&Search", 0, 0, 0, FL_SUBMENU },
|
||||
{ "&Find...", FL_CTRL + 'f', (Fl_Callback *)find_cb },
|
||||
{ "F&ind Again", FL_CTRL + 'g', find2_cb },
|
||||
{ "&Replace...", FL_CTRL + 'r', replace_cb },
|
||||
{ "Re&place Again", FL_CTRL + 't', replace2_cb },
|
||||
{ "&Search", 0, 0, 0, FL_SUBMENU },
|
||||
{ "&Find...", FL_CTRL + 'f', (Fl_Callback *)find_cb },
|
||||
{ "F&ind Again", FL_CTRL + 'g', find2_cb },
|
||||
{ "&Replace...", FL_CTRL + 'r', replace_cb },
|
||||
{ "Re&place Again", FL_CTRL + 't', replace2_cb },
|
||||
{ 0 },
|
||||
|
||||
{ 0 }
|
||||
};
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<P>Once we have the menus defined we can create the
|
||||
<TT>Fl_Menu_Bar</TT> widget and assign the menus to it with:</P>
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
Fl_Menu_Bar *m = new Fl_Menu_Bar(0, 0, 640, 30);
|
||||
m->copy(menuitems);
|
||||
</PRE></UL>
|
||||
m->copy(menuitems);
|
||||
\endcode
|
||||
|
||||
<P>We'll define the callback functions later.
|
||||
|
||||
@ -118,48 +118,48 @@ m->copy(menuitems);
|
||||
<A HREF="Fl_Text_Editor.html"><TT>Fl_Text_Editor</TT></A>
|
||||
widget to edit the text:
|
||||
|
||||
<UL><PRE>
|
||||
w->editor = new Fl_Text_Editor(0, 30, 640, 370);
|
||||
w->editor->buffer(textbuf);
|
||||
</PRE></UL>
|
||||
\code
|
||||
w->editor = new Fl_Text_Editor(0, 30, 640, 370);
|
||||
w->editor->buffer(textbuf);
|
||||
\endcode
|
||||
|
||||
<P>So that we can keep track of changes to the file, we also want to add
|
||||
a "modify" callback:</P>
|
||||
a "modify" callback:</P>
|
||||
|
||||
<UL><PRE>
|
||||
textbuf->add_modify_callback(changed_cb, w);
|
||||
textbuf->call_modify_callbacks();
|
||||
</PRE></UL>
|
||||
\code
|
||||
textbuf->add_modify_callback(changed_cb, w);
|
||||
textbuf->call_modify_callbacks();
|
||||
\endcode
|
||||
|
||||
<P>Finally, we want to use a mono-spaced font like <TT>FL_COURIER</TT>:
|
||||
|
||||
<UL><PRE>
|
||||
w->editor->textfont(FL_COURIER);
|
||||
</PRE></UL>
|
||||
\code
|
||||
w->editor->textfont(FL_COURIER);
|
||||
\endcode
|
||||
|
||||
<H2>The Replace Dialog</H2>
|
||||
|
||||
<P>We can use the FLTK convenience functions for many of the
|
||||
editor's dialogs, however the replace dialog needs its own
|
||||
custom window. To keep things simple we will have a
|
||||
"find" string, a "replace" string, and
|
||||
"replace all", "replace next", and
|
||||
"cancel" buttons. The strings are just
|
||||
<TT>Fl_Input</TT> widgets, the "replace all" and
|
||||
"cancel" buttons are <TT>Fl_Button</TT> widgets, and
|
||||
the "replace next " button is a
|
||||
"find" string, a "replace" string, and
|
||||
"replace all", "replace next", and
|
||||
"cancel" buttons. The strings are just
|
||||
<TT>Fl_Input</TT> widgets, the "replace all" and
|
||||
"cancel" buttons are <TT>Fl_Button</TT> widgets, and
|
||||
the "replace next " button is a
|
||||
<TT>Fl_Return_Button</TT> widget:</P>
|
||||
|
||||
\image html editor-replace.gif "Figure 4-1: The search and replace dialog"
|
||||
|
||||
<UL><PRE>
|
||||
Fl_Window *replace_dlg = new Fl_Window(300, 105, "Replace");
|
||||
Fl_Input *replace_find = new Fl_Input(70, 10, 200, 25, "Find:");
|
||||
Fl_Input *replace_with = new Fl_Input(70, 40, 200, 25, "Replace:");
|
||||
Fl_Button *replace_all = new Fl_Button(10, 70, 90, 25, "Replace All");
|
||||
Fl_Button *replace_next = new Fl_Button(105, 70, 120, 25, "Replace Next");
|
||||
Fl_Button *replace_cancel = new Fl_Button(230, 70, 60, 25, "Cancel");
|
||||
</PRE></UL>
|
||||
\code
|
||||
Fl_Window *replace_dlg = new Fl_Window(300, 105, "Replace");
|
||||
Fl_Input *replace_find = new Fl_Input(70, 10, 200, 25, "Find:");
|
||||
Fl_Input *replace_with = new Fl_Input(70, 40, 200, 25, "Replace:");
|
||||
Fl_Button *replace_all = new Fl_Button(10, 70, 90, 25, "Replace All");
|
||||
Fl_Button *replace_next = new Fl_Button(105, 70, 120, 25, "Replace Next");
|
||||
Fl_Button *replace_cancel = new Fl_Button(230, 70, 60, 25, "Cancel");
|
||||
\endcode
|
||||
|
||||
<H2>Callbacks</H2>
|
||||
|
||||
@ -171,14 +171,14 @@ need to define our callback functions.</P>
|
||||
<P>This function will be called whenever the user changes any text in the
|
||||
<TT>editor</TT> widget:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void changed_cb(int, int nInserted, int nDeleted,int, const char*, void* v) {
|
||||
if ((nInserted || nDeleted) && !loading) changed = 1;
|
||||
if ((nInserted || nDeleted) && !loading) changed = 1;
|
||||
EditorWindow *w = (EditorWindow *)v;
|
||||
set_title(w);
|
||||
if (loading) w->editor->show_insert_position();
|
||||
if (loading) w->editor->show_insert_position();
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<P>The <TT>set_title()</TT> function is one that we will write to set
|
||||
the changed status on the current file. We're doing it this way
|
||||
@ -191,12 +191,12 @@ title bar.
|
||||
href="Fl_Text_Editor.html#Fl_Text_Editor.kf_copy"><TT>kf_copy()</TT></A>
|
||||
to copy the currently selected text to the clipboard:</P>
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void copy_cb(Fl_Widget*, void* v) {
|
||||
EditorWindow* e = (EditorWindow*)v;
|
||||
Fl_Text_Editor::kf_copy(0, e->editor);
|
||||
Fl_Text_Editor::kf_copy(0, e->editor);
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H3>cut_cb()</H3>
|
||||
|
||||
@ -204,12 +204,12 @@ void copy_cb(Fl_Widget*, void* v) {
|
||||
href="Fl_Text_Editor.html#Fl_Text_Editor.kf_cut"><TT>kf_cut()</TT></A>
|
||||
to cut the currently selected text to the clipboard:</P>
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void cut_cb(Fl_Widget*, void* v) {
|
||||
EditorWindow* e = (EditorWindow*)v;
|
||||
Fl_Text_Editor::kf_cut(0, e->editor);
|
||||
Fl_Text_Editor::kf_cut(0, e->editor);
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H3>delete_cb()</H3>
|
||||
|
||||
@ -217,11 +217,11 @@ void cut_cb(Fl_Widget*, void* v) {
|
||||
href="Fl_Text_Buffer.html#Fl_Text_Buffer.remove_selection"><TT>remove_selection()</TT></A>
|
||||
to delete the currently selected text to the clipboard:</P>
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void delete_cb(Fl_Widget*, void* v) {
|
||||
textbuf->remove_selection();
|
||||
textbuf->remove_selection();
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H3>find_cb()</H3>
|
||||
|
||||
@ -230,18 +230,18 @@ href="functions.html#fl_input2"><TT>fl_input()</TT></A>
|
||||
convenience function and then calls the <TT>find2_cb()</TT>
|
||||
function to find the string:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void find_cb(Fl_Widget* w, void* v) {
|
||||
EditorWindow* e = (EditorWindow*)v;
|
||||
const char *val;
|
||||
|
||||
val = fl_input("Search String:", e->search);
|
||||
val = fl_input("Search String:", e->search);
|
||||
if (val != NULL) {
|
||||
// User entered a string - go find it!
|
||||
strcpy(e->search, val);
|
||||
strcpy(e->search, val);
|
||||
find2_cb(w, v);
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H3>find2_cb()</H3>
|
||||
|
||||
@ -249,26 +249,26 @@ void find_cb(Fl_Widget* w, void* v) {
|
||||
string. If the search string is blank then we want to pop up the
|
||||
search dialog:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void find2_cb(Fl_Widget* w, void* v) {
|
||||
EditorWindow* e = (EditorWindow*)v;
|
||||
if (e->search[0] == '\0') {
|
||||
if (e->search[0] == '\0') {
|
||||
// Search string is blank; get a new one...
|
||||
find_cb(w, v);
|
||||
return;
|
||||
}
|
||||
|
||||
int pos = e->editor->insert_position();
|
||||
int found = textbuf->search_forward(pos, e->search, &pos);
|
||||
int pos = e->editor->insert_position();
|
||||
int found = textbuf->search_forward(pos, e->search, &pos);
|
||||
if (found) {
|
||||
// Found a match; select and update the position...
|
||||
textbuf->select(pos, pos+strlen(e->search));
|
||||
e->editor->insert_position(pos+strlen(e->search));
|
||||
e->editor->show_insert_position();
|
||||
textbuf->select(pos, pos+strlen(e->search));
|
||||
e->editor->insert_position(pos+strlen(e->search));
|
||||
e->editor->show_insert_position();
|
||||
}
|
||||
else fl_alert("No occurrences of \'%s\' found!", e->search);
|
||||
else fl_alert("No occurrences of \'%s\' found!", e->search);
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<P>If the search string cannot be found we use the <A
|
||||
href="functions.html#fl_alert"><TT>fl_alert()</TT></A>
|
||||
@ -279,17 +279,17 @@ convenience function to display a message to that effect.
|
||||
filename. It also calls the <TT>check_save()</TT> function to give the
|
||||
user the opportunity to save the current file first as needed:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void new_cb(Fl_Widget*, void*) {
|
||||
if (!check_save()) return;
|
||||
|
||||
filename[0] = '\0';
|
||||
textbuf->select(0, textbuf->length());
|
||||
textbuf->remove_selection();
|
||||
textbuf->select(0, textbuf->length());
|
||||
textbuf->remove_selection();
|
||||
changed = 0;
|
||||
textbuf->call_modify_callbacks();
|
||||
textbuf->call_modify_callbacks();
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H3>open_cb()</H3>
|
||||
|
||||
@ -298,14 +298,14 @@ the specified file into the input widget and current filename. It also
|
||||
calls the <TT>check_save()</TT> function to give the user the
|
||||
opportunity to save the current file first as needed:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void open_cb(Fl_Widget*, void*) {
|
||||
if (!check_save()) return;
|
||||
|
||||
char *newfile = fl_file_chooser("Open File?", "*", filename);
|
||||
if (newfile != NULL) load_file(newfile, -1);
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<P>We call the <TT>load_file()</TT> function to actually load the file.
|
||||
|
||||
@ -315,12 +315,12 @@ void open_cb(Fl_Widget*, void*) {
|
||||
href="Fl_Text_Editor.html#Fl_Text_Editor.kf_paste"><TT>kf_paste()</TT></A>
|
||||
to paste the clipboard at the current position:</P>
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void paste_cb(Fl_Widget*, void* v) {
|
||||
EditorWindow* e = (EditorWindow*)v;
|
||||
Fl_Text_Editor::kf_paste(0, e->editor);
|
||||
Fl_Text_Editor::kf_paste(0, e->editor);
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H3>quit_cb()</H3>
|
||||
|
||||
@ -328,123 +328,123 @@ void paste_cb(Fl_Widget*, void* v) {
|
||||
modified, and if so give the user a chance to save it. It then exits
|
||||
from the program:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void quit_cb(Fl_Widget*, void*) {
|
||||
if (changed && !check_save())
|
||||
if (changed && !check_save())
|
||||
return;
|
||||
|
||||
exit(0);
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H3>replace_cb()</H3>
|
||||
|
||||
<P>The replace callback just shows the replace dialog:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void replace_cb(Fl_Widget*, void* v) {
|
||||
EditorWindow* e = (EditorWindow*)v;
|
||||
e->replace_dlg->show();
|
||||
e->replace_dlg->show();
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H3>replace2_cb()</H3>
|
||||
|
||||
<P>This callback will replace the next occurence of the replacement
|
||||
<P>This callback will replace the next occurrence of the replacement
|
||||
string. If nothing has been entered for the replacement string, then
|
||||
the replace dialog is displayed instead:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void replace2_cb(Fl_Widget*, void* v) {
|
||||
EditorWindow* e = (EditorWindow*)v;
|
||||
const char *find = e->replace_find->value();
|
||||
const char *replace = e->replace_with->value();
|
||||
const char *find = e->replace_find->value();
|
||||
const char *replace = e->replace_with->value();
|
||||
|
||||
if (find[0] == '\0') {
|
||||
// Search string is blank; get a new one...
|
||||
e->replace_dlg->show();
|
||||
e->replace_dlg->show();
|
||||
return;
|
||||
}
|
||||
|
||||
e->replace_dlg->hide();
|
||||
e->replace_dlg->hide();
|
||||
|
||||
int pos = e->editor->insert_position();
|
||||
int found = textbuf->search_forward(pos, find, &pos);
|
||||
int pos = e->editor->insert_position();
|
||||
int found = textbuf->search_forward(pos, find, &pos);
|
||||
|
||||
if (found) {
|
||||
// Found a match; update the position and replace text...
|
||||
textbuf->select(pos, pos+strlen(find));
|
||||
textbuf->remove_selection();
|
||||
textbuf->insert(pos, replace);
|
||||
textbuf->select(pos, pos+strlen(replace));
|
||||
e->editor->insert_position(pos+strlen(replace));
|
||||
e->editor->show_insert_position();
|
||||
textbuf->select(pos, pos+strlen(find));
|
||||
textbuf->remove_selection();
|
||||
textbuf->insert(pos, replace);
|
||||
textbuf->select(pos, pos+strlen(replace));
|
||||
e->editor->insert_position(pos+strlen(replace));
|
||||
e->editor->show_insert_position();
|
||||
}
|
||||
else fl_alert("No occurrences of \'%s\' found!", find);
|
||||
else fl_alert("No occurrences of \'%s\' found!", find);
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H3>replall_cb()</H3>
|
||||
|
||||
<P>This callback will replace all occurences of the search
|
||||
<P>This callback will replace all occurrences of the search
|
||||
string in the file:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void replall_cb(Fl_Widget*, void* v) {
|
||||
EditorWindow* e = (EditorWindow*)v;
|
||||
const char *find = e->replace_find->value();
|
||||
const char *replace = e->replace_with->value();
|
||||
const char *find = e->replace_find->value();
|
||||
const char *replace = e->replace_with->value();
|
||||
|
||||
find = e->replace_find->value();
|
||||
find = e->replace_find->value();
|
||||
if (find[0] == '\0') {
|
||||
// Search string is blank; get a new one...
|
||||
e->replace_dlg->show();
|
||||
e->replace_dlg->show();
|
||||
return;
|
||||
}
|
||||
|
||||
e->replace_dlg->hide();
|
||||
e->replace_dlg->hide();
|
||||
|
||||
e->editor->insert_position(0);
|
||||
e->editor->insert_position(0);
|
||||
int times = 0;
|
||||
|
||||
// Loop through the whole string
|
||||
for (int found = 1; found;) {
|
||||
int pos = e->editor->insert_position();
|
||||
found = textbuf->search_forward(pos, find, &pos);
|
||||
int pos = e->editor->insert_position();
|
||||
found = textbuf->search_forward(pos, find, &pos);
|
||||
|
||||
if (found) {
|
||||
// Found a match; update the position and replace text...
|
||||
textbuf->select(pos, pos+strlen(find));
|
||||
textbuf->remove_selection();
|
||||
textbuf->insert(pos, replace);
|
||||
e->editor->insert_position(pos+strlen(replace));
|
||||
e->editor->show_insert_position();
|
||||
textbuf->select(pos, pos+strlen(find));
|
||||
textbuf->remove_selection();
|
||||
textbuf->insert(pos, replace);
|
||||
e->editor->insert_position(pos+strlen(replace));
|
||||
e->editor->show_insert_position();
|
||||
times++;
|
||||
}
|
||||
}
|
||||
|
||||
if (times) fl_message("Replaced %d occurrences.", times);
|
||||
else fl_alert("No occurrences of \'%s\' found!", find);
|
||||
if (times) fl_message("Replaced %d occurrences.", times);
|
||||
else fl_alert("No occurrences of \'%s\' found!", find);
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H3>replcan_cb()</H3>
|
||||
|
||||
<P>This callback just hides the replace dialog:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void replcan_cb(Fl_Widget*, void* v) {
|
||||
EditorWindow* e = (EditorWindow*)v;
|
||||
e->replace_dlg->hide();
|
||||
e->replace_dlg->hide();
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H3>save_cb()</H3>
|
||||
|
||||
<P>This callback saves the current file. If the current filename is
|
||||
blank it calls the "save as" callback:
|
||||
blank it calls the "save as" callback:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void save_cb(void) {
|
||||
if (filename[0] == '\0') {
|
||||
// No filename - get one!
|
||||
@ -453,7 +453,7 @@ void save_cb(void) {
|
||||
}
|
||||
else save_file(filename);
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<P>The <TT>save_file()</TT> function saves the current file to the
|
||||
specified filename.
|
||||
@ -462,14 +462,14 @@ specified filename.
|
||||
|
||||
<P>This callback asks the user for a filename and saves the current file:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void saveas_cb(void) {
|
||||
char *newfile;
|
||||
|
||||
newfile = fl_file_chooser("Save File As?", "*", filename);
|
||||
newfile = fl_file_chooser("Save File As?", "*", filename);
|
||||
if (newfile != NULL) save_file(newfile);
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<P>The <TT>save_file()</TT> function saves the current file to the
|
||||
specified filename.
|
||||
@ -484,13 +484,13 @@ functions to make it all work:
|
||||
<P>This function checks to see if the current file needs to be saved. If
|
||||
so, it asks the user if they want to save it:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
int check_save(void) {
|
||||
if (!changed) return 1;
|
||||
|
||||
int r = fl_choice("The current file has not been saved.\n"
|
||||
"Would you like to save it now?",
|
||||
"Cancel", "Save", "Discard");
|
||||
int r = fl_choice("The current file has not been saved.\n"
|
||||
"Would you like to save it now?",
|
||||
"Cancel", "Save", "Discard");
|
||||
|
||||
if (r == 1) {
|
||||
save_cb(); // Save the file...
|
||||
@ -499,34 +499,34 @@ int check_save(void) {
|
||||
|
||||
return (r == 2) ? 1 : 0;
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H3>load_file()</H3>
|
||||
|
||||
<P>This function loads the specified file into the <TT>textbuf</TT> class:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
int loading = 0;
|
||||
void load_file(char *newfile, int ipos) {
|
||||
loading = 1;
|
||||
int insert = (ipos != -1);
|
||||
changed = insert;
|
||||
if (!insert) strcpy(filename, "");
|
||||
if (!insert) strcpy(filename, "");
|
||||
int r;
|
||||
if (!insert) r = textbuf->loadfile(newfile);
|
||||
else r = textbuf->insertfile(newfile, ipos);
|
||||
if (!insert) r = textbuf->loadfile(newfile);
|
||||
else r = textbuf->insertfile(newfile, ipos);
|
||||
if (r)
|
||||
fl_alert("Error reading from file \'%s\':\n%s.", newfile, strerror(errno));
|
||||
fl_alert("Error reading from file \'%s\':\n%s.", newfile, strerror(errno));
|
||||
else
|
||||
if (!insert) strcpy(filename, newfile);
|
||||
loading = 0;
|
||||
textbuf->call_modify_callbacks();
|
||||
textbuf->call_modify_callbacks();
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<P>When loading the file we use the <A
|
||||
href="Fl_Text_Buffer.html#Fl_Text_Buffer.loadfile"><TT>loadfile()</TT></A>
|
||||
method to "replace" the text in the buffer, or the <A
|
||||
method to "replace" the text in the buffer, or the <A
|
||||
href="Fl_Text_Buffer.html#Fl_Text_Buffer.insertfile"><TT>insertfile()</TT></A>
|
||||
method to insert text in the buffer from the named file.
|
||||
|
||||
@ -534,22 +534,22 @@ method to insert text in the buffer from the named file.
|
||||
|
||||
<P>This function saves the current buffer to the specified file:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
void save_file(char *newfile) {
|
||||
if (textbuf->savefile(newfile))
|
||||
fl_alert("Error writing to file \'%s\':\n%s.", newfile, strerror(errno));
|
||||
if (textbuf->savefile(newfile))
|
||||
fl_alert("Error writing to file \'%s\':\n%s.", newfile, strerror(errno));
|
||||
else
|
||||
strcpy(filename, newfile);
|
||||
changed = 0;
|
||||
textbuf->call_modify_callbacks();
|
||||
textbuf->call_modify_callbacks();
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H3>set_title()</H3>
|
||||
|
||||
<P>This function checks the <TT>changed</TT> variable and updates the
|
||||
window label accordingly:
|
||||
<UL><PRE>
|
||||
\code
|
||||
void set_title(Fl_Window* w) {
|
||||
if (filename[0] == '\0') strcpy(title, "Untitled");
|
||||
else {
|
||||
@ -564,9 +564,9 @@ void set_title(Fl_Window* w) {
|
||||
|
||||
if (changed) strcat(title, " (modified)");
|
||||
|
||||
w->label(title);
|
||||
w->label(title);
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H2>The main() Function</H2>
|
||||
|
||||
@ -576,19 +576,19 @@ The <TT>main()</TT> function creates a new text buffer, creates a
|
||||
new view (window) for the text, shows the window, loads the file on
|
||||
the command-line (if any), and then enters the FLTK event loop:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
int main(int argc, char **argv) {
|
||||
textbuf = new Fl_Text_Buffer;
|
||||
|
||||
Fl_Window* window = new_view();
|
||||
|
||||
window->show(1, argv);
|
||||
window->show(1, argv);
|
||||
|
||||
if (argc > 1) load_file(argv[1], -1);
|
||||
if (argc > 1) load_file(argv[1], -1);
|
||||
|
||||
return Fl::run();
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H2>Compiling the Editor</H2>
|
||||
|
||||
@ -596,15 +596,15 @@ int main(int argc, char **argv) {
|
||||
workspace include the necessary rules to build the editor. You can
|
||||
also compile it using a standard compiler with:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
CC -o editor editor.cxx -lfltk -lXext -lX11 -lm
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<P>or by using the <TT>fltk-config</TT> script with:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
fltk-config --compile editor.cxx
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<P>As noted in <A href="basics.html">Chapter 1</A>, you may need to
|
||||
include compiler and linker options to tell them where to find the FLTK
|
||||
@ -636,16 +636,16 @@ size of the text that is drawn.
|
||||
|
||||
<P>Styles are defined using the
|
||||
<CODE>Fl_Text_Display::Style_Table_Entry</CODE> structure
|
||||
defined in <CODE><FL/Fl_Text_Display.H></CODE>:
|
||||
defined in <CODE><FL/Fl_Text_Display.H></CODE>:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
struct Style_Table_Entry {
|
||||
Fl_Color color;
|
||||
Fl_Font font;
|
||||
int size;
|
||||
unsigned attr;
|
||||
};
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<P>The <CODE>color</CODE> member sets the color for the text,
|
||||
the <CODE>font</CODE> member sets the FLTK font index to use,
|
||||
@ -655,7 +655,7 @@ text. The <CODE>attr</CODE> member is currently not used.
|
||||
<P>For our text editor we'll define 7 styles for plain code,
|
||||
comments, keywords, and preprocessor directives:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
Fl_Text_Display::Style_Table_Entry styletable[] = { // Style table
|
||||
{ FL_BLACK, FL_COURIER, FL_NORMAL_SIZE }, // A - Plain
|
||||
{ FL_DARK_GREEN, FL_COURIER_ITALIC, FL_NORMAL_SIZE }, // B - Line comments
|
||||
@ -665,7 +665,7 @@ Fl_Text_Display::Style_Table_Entry styletable[] = { // Style table
|
||||
{ FL_DARK_RED, FL_COURIER_BOLD, FL_NORMAL_SIZE }, // F - Types
|
||||
{ FL_BLUE, FL_COURIER_BOLD, FL_NORMAL_SIZE } // G - Keywords
|
||||
};
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<P>You'll notice that the comments show a letter next to each
|
||||
style - each style in the style buffer is referenced using a
|
||||
@ -674,27 +674,27 @@ character starting with the letter 'A'.
|
||||
<P>You call the <CODE>highlight_data()</CODE> method to associate the
|
||||
style data and buffer with the text editor widget:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
Fl_Text_Buffer *stylebuf;
|
||||
|
||||
w->editor->highlight_data(stylebuf, styletable,
|
||||
w->editor->highlight_data(stylebuf, styletable,
|
||||
sizeof(styletable) / sizeof(styletable[0]),
|
||||
'A', style_unfinished_cb, 0);
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<P>Finally, you need to add a callback to the main text buffer so
|
||||
that changes to the text buffer are mirrored in the style buffer:
|
||||
|
||||
<UL><PRE>
|
||||
textbuf->add_modify_callback(style_update, w->editor);
|
||||
</PRE></UL>
|
||||
\code
|
||||
textbuf->add_modify_callback(style_update, w->editor);
|
||||
\endcode
|
||||
|
||||
<P>The <CODE>style_update()</CODE> function, like the <CODE>change_cb()</CODE>
|
||||
function described earlier, is called whenever text is added or removed from
|
||||
the text buffer. It mirrors the changes in the style buffer and then updates
|
||||
the style data as necessary:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
//
|
||||
// 'style_update()' - Update the style buffer...
|
||||
//
|
||||
@ -714,44 +714,44 @@ style_update(int pos, // I - Position of update
|
||||
|
||||
|
||||
// If this is just a selection change, just unselect the style buffer...
|
||||
if (nInserted == 0 && nDeleted == 0) {
|
||||
stylebuf->unselect();
|
||||
if (nInserted == 0 && nDeleted == 0) {
|
||||
stylebuf->unselect();
|
||||
return;
|
||||
}
|
||||
|
||||
// Track changes in the text buffer...
|
||||
if (nInserted > 0) {
|
||||
if (nInserted > 0) {
|
||||
// Insert characters into the style buffer...
|
||||
style = new char[nInserted + 1];
|
||||
memset(style, 'A', nInserted);
|
||||
style[nInserted] = '\0';
|
||||
|
||||
stylebuf->replace(pos, pos + nDeleted, style);
|
||||
stylebuf->replace(pos, pos + nDeleted, style);
|
||||
delete[] style;
|
||||
} else {
|
||||
// Just delete characters in the style buffer...
|
||||
stylebuf->remove(pos, pos + nDeleted);
|
||||
stylebuf->remove(pos, pos + nDeleted);
|
||||
}
|
||||
|
||||
// Select the area that was just updated to avoid unnecessary
|
||||
// callbacks...
|
||||
stylebuf->select(pos, pos + nInserted - nDeleted);
|
||||
stylebuf->select(pos, pos + nInserted - nDeleted);
|
||||
|
||||
// Re-parse the changed region; we do this by parsing from the
|
||||
// beginning of the line of the changed region to the end of
|
||||
// the line of the changed region... Then we check the last
|
||||
// style character and keep updating if we have a multi-line
|
||||
// comment character...
|
||||
start = textbuf->line_start(pos);
|
||||
end = textbuf->line_end(pos + nInserted - nDeleted);
|
||||
text = textbuf->text_range(start, end);
|
||||
style = stylebuf->text_range(start, end);
|
||||
start = textbuf->line_start(pos);
|
||||
end = textbuf->line_end(pos + nInserted - nDeleted);
|
||||
text = textbuf->text_range(start, end);
|
||||
style = stylebuf->text_range(start, end);
|
||||
last = style[end - start - 1];
|
||||
|
||||
style_parse(text, style, end - start);
|
||||
|
||||
stylebuf->replace(start, end, style);
|
||||
((Fl_Text_Editor *)cbArg)->redisplay_range(start, end);
|
||||
stylebuf->replace(start, end, style);
|
||||
((Fl_Text_Editor *)cbArg)->redisplay_range(start, end);
|
||||
|
||||
if (last != style[end - start - 1]) {
|
||||
// The last character on the line changed styles, so reparse the
|
||||
@ -759,26 +759,26 @@ style_update(int pos, // I - Position of update
|
||||
free(text);
|
||||
free(style);
|
||||
|
||||
end = textbuf->length();
|
||||
text = textbuf->text_range(start, end);
|
||||
style = stylebuf->text_range(start, end);
|
||||
end = textbuf->length();
|
||||
text = textbuf->text_range(start, end);
|
||||
style = stylebuf->text_range(start, end);
|
||||
|
||||
style_parse(text, style, end - start);
|
||||
|
||||
stylebuf->replace(start, end, style);
|
||||
((Fl_Text_Editor *)cbArg)->redisplay_range(start, end);
|
||||
stylebuf->replace(start, end, style);
|
||||
((Fl_Text_Editor *)cbArg)->redisplay_range(start, end);
|
||||
}
|
||||
|
||||
free(text);
|
||||
free(style);
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<P>The <CODE>style_parse()</CODE> function scans a copy of the
|
||||
text in the buffer and generates the necessary style characters
|
||||
for display. It assumes that parsing begins at the start of a line:
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
//
|
||||
// 'style_parse()' - Parse text and produce style data.
|
||||
//
|
||||
@ -794,10 +794,10 @@ style_parse(const char *text,
|
||||
*bufptr;
|
||||
const char *temp;
|
||||
|
||||
for (current = *style, col = 0, last = 0; length > 0; length --, text ++) {
|
||||
for (current = *style, col = 0, last = 0; length > 0; length --, text ++) {
|
||||
if (current == 'A') {
|
||||
// Check for directives, comments, strings, and keywords...
|
||||
if (col == 0 && *text == '#') {
|
||||
if (col == 0 && *text == '#') {
|
||||
// Set style to directive
|
||||
current = 'E';
|
||||
} else if (strncmp(text, "//", 2) == 0) {
|
||||
@ -814,10 +814,10 @@ style_parse(const char *text,
|
||||
continue;
|
||||
} else if (*text == '\"') {
|
||||
current = 'D';
|
||||
} else if (!last && islower(*text)) {
|
||||
} else if (!last && islower(*text)) {
|
||||
// Might be a keyword...
|
||||
for (temp = text, bufptr = buf;
|
||||
islower(*temp) && bufptr < (buf + sizeof(buf) - 1);
|
||||
islower(*temp) && bufptr < (buf + sizeof(buf) - 1);
|
||||
*bufptr++ = *temp++);
|
||||
|
||||
if (!islower(*temp)) {
|
||||
@ -825,10 +825,10 @@ style_parse(const char *text,
|
||||
|
||||
bufptr = buf;
|
||||
|
||||
if (bsearch(&bufptr, code_types,
|
||||
if (bsearch(&bufptr, code_types,
|
||||
sizeof(code_types) / sizeof(code_types[0]),
|
||||
sizeof(code_types[0]), compare_keywords)) {
|
||||
while (text < temp) {
|
||||
while (text < temp) {
|
||||
*style++ = 'F';
|
||||
text ++;
|
||||
length --;
|
||||
@ -839,10 +839,10 @@ style_parse(const char *text,
|
||||
length ++;
|
||||
last = 1;
|
||||
continue;
|
||||
} else if (bsearch(&bufptr, code_keywords,
|
||||
} else if (bsearch(&bufptr, code_keywords,
|
||||
sizeof(code_keywords) / sizeof(code_keywords[0]),
|
||||
sizeof(code_keywords[0]), compare_keywords)) {
|
||||
while (text < temp) {
|
||||
while (text < temp) {
|
||||
*style++ = 'G';
|
||||
text ++;
|
||||
length --;
|
||||
@ -856,7 +856,7 @@ style_parse(const char *text,
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (current == 'C' && strncmp(text, "*/", 2) == 0) {
|
||||
} else if (current == 'C' && strncmp(text, "*/", 2) == 0) {
|
||||
// Close a C comment...
|
||||
*style++ = current;
|
||||
*style++ = current;
|
||||
@ -885,7 +885,7 @@ style_parse(const char *text,
|
||||
}
|
||||
|
||||
// Copy style info...
|
||||
if (current == 'A' && (*text == '{' || *text == '}')) *style++ = 'G';
|
||||
if (current == 'A' && (*text == '{' || *text == '}')) *style++ = 'G';
|
||||
else *style++ = current;
|
||||
col ++;
|
||||
|
||||
@ -898,6 +898,6 @@ style_parse(const char *text,
|
||||
}
|
||||
}
|
||||
}
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
*/
|
||||
|
||||
@ -295,8 +295,8 @@ the window. The ESC key will not work.
|
||||
<h3><a name="label">label</h3>
|
||||
Every FLTK widget can have a label attached to it. The <tt>label</tt>
|
||||
demo shows alignment, clipping and wrapping of text labels. Labels
|
||||
can contain symbols at the start and end of the text, like <i>@FLTK</i>
|
||||
or <i>@circle uh-huh @square</i>.
|
||||
can contain symbols at the start and end of the text, like <i>\@FLTK</i>
|
||||
or <i>\@circle uh-huh \@square</i>.
|
||||
|
||||
<h3><a name="line_style">line_style</h3>
|
||||
Advanced line drawing can be tested with <tt>line_style</tt>.
|
||||
|
||||
@ -2,8 +2,8 @@
|
||||
|
||||
\page intro 1 - Introduction to FLTK
|
||||
|
||||
<P>The Fast Light Tool Kit ("FLTK", pronounced
|
||||
"fulltick") is a cross-platform C++ GUI toolkit for
|
||||
<P>The Fast Light Tool Kit ("FLTK", pronounced
|
||||
"fulltick") is a cross-platform C++ GUI toolkit for
|
||||
UNIX®/Linux® (X11), Microsoft® Windows®, and
|
||||
MacOS® X. FLTK provides modern GUI functionality without the
|
||||
bloat and supports 3D graphics via OpenGL® and its built-in
|
||||
@ -25,7 +25,7 @@ tried to push their own baroque toolkit instead.</P>
|
||||
|
||||
<P>Many of the ideas in FLTK were developed on a NeXT (but
|
||||
<I>not</I> using NextStep) in 1987 in a C toolkit Bill called
|
||||
"views". Here he came up with passing events downward
|
||||
"views". Here he came up with passing events downward
|
||||
in the tree and having the handle routine return a value
|
||||
indicating whether it used the event, and the table-driven menus. In
|
||||
general he was trying to prove that complex UI ideas could be
|
||||
@ -35,19 +35,19 @@ or support by the system.</P>
|
||||
<P>After going to film school for a few years, Bill worked at
|
||||
Sun Microsystems on the (doomed) NeWS project. Here he found an
|
||||
even better and cleaner windowing system, and he reimplemented
|
||||
"views" atop that. NeWS did have an unnecessarily
|
||||
"views" atop that. NeWS did have an unnecessarily
|
||||
complex method of delivering events which hurt it. But the
|
||||
designers did admit that perhaps the user could write just as
|
||||
good of a button as they could, and officially exposed the lower
|
||||
level interface.</P>
|
||||
|
||||
<P>With the death of NeWS Bill realized that he would have to
|
||||
live with X. The biggest problem with X is the "window
|
||||
manager", which means that the toolkit can no longer
|
||||
live with X. The biggest problem with X is the "window
|
||||
manager", which means that the toolkit can no longer
|
||||
control the window borders or drag the window around.</P>
|
||||
|
||||
<P>At Digital Domain Bill discovered another toolkit,
|
||||
"Forms". Forms was similar to his work, but provided
|
||||
"Forms". Forms was similar to his work, but provided
|
||||
many more widgets, since it was used in many real applications,
|
||||
rather then as theoretical work. He decided to use Forms, except
|
||||
he integrated his table-driven menus into it. Several very large
|
||||
@ -91,8 +91,8 @@ is now included with several Linux distributions.</P>
|
||||
|
||||
<LI>sizeof(Fl_Widget) == 64 to 92.</LI>
|
||||
|
||||
<LI>The "core" (the "hello" program
|
||||
compiled & linked with a static FLTK library using
|
||||
<LI>The "core" (the "hello" program
|
||||
compiled & linked with a static FLTK library using
|
||||
gcc on a 486 and then stripped) is 114K.</LI>
|
||||
|
||||
<LI>The FLUID program (which includes every widget) is
|
||||
@ -112,7 +112,7 @@ is now included with several Linux distributions.</P>
|
||||
<LI>Support for overlay hardware, with emulation if none
|
||||
is available.</LI>
|
||||
|
||||
<LI>Very small & fast portable 2-D drawing library
|
||||
<LI>Very small & fast portable 2-D drawing library
|
||||
to hide Xlib, WIN32, or QuickDraw.</LI>
|
||||
|
||||
<LI>OpenGL/Mesa drawing area widget.</LI>
|
||||
@ -120,7 +120,7 @@ is now included with several Linux distributions.</P>
|
||||
<LI>Support for OpenGL overlay hardware on both X11 and
|
||||
WIN32, with emulation if none is available.</LI>
|
||||
|
||||
<LI>Text widgets with Emacs key bindings, X cut &
|
||||
<LI>Text widgets with Emacs key bindings, X cut &
|
||||
paste, and foreign letter compose!</LI>
|
||||
|
||||
<LI>Compatibility header file for the GLUT library.</LI>
|
||||
@ -137,23 +137,23 @@ General Public License</A> with exceptions that allow for static
|
||||
linking. Contrary to popular belief, it can be used in
|
||||
commercial software - even Bill Gates could use it!</P>
|
||||
|
||||
<H2>What Does "FLTK" Mean?</H2>
|
||||
<H2>What Does "FLTK" Mean?</H2>
|
||||
|
||||
<P>FLTK was originally designed to be compatible with the Forms
|
||||
Library written for SGI machines. In that library all the
|
||||
functions and structures started with "fl_". This
|
||||
functions and structures started with "fl_". This
|
||||
naming was extended to all new methods and widgets in the C++
|
||||
library, and this prefix was taken as the name of the library.
|
||||
It is almost impossible to search for "FL" on the
|
||||
It is almost impossible to search for "FL" on the
|
||||
Internet, due to the fact that it is also the abbreviation for
|
||||
Florida. After much debating and searching for a new name for
|
||||
the toolkit, which was already in use by several people, Bill
|
||||
came up with "FLTK", including a bogus excuse that it
|
||||
stands for "The Fast Light Toolkit".</P>
|
||||
came up with "FLTK", including a bogus excuse that it
|
||||
stands for "The Fast Light Toolkit".</P>
|
||||
|
||||
<H2>Building and Installing FLTK Under UNIX and MacOS X</H2>
|
||||
|
||||
<P>In most cases you can just type "make". This will
|
||||
<P>In most cases you can just type "make". This will
|
||||
run configure with the default of no options and then compile
|
||||
everything.</P>
|
||||
|
||||
@ -165,36 +165,36 @@ locations you'll need to define the <tt>CFLAGS</tt>,
|
||||
<tt>CXXFLAGS</tt>, and <tt>LDFLAGS</tt> environment variables.
|
||||
For the Bourne and Korn shells you'd use:</P>
|
||||
|
||||
<UL><PRE>
|
||||
CFLAGS=-I<I>includedir</I>; export CFLAGS
|
||||
CXXFLAGS=-I<I>includedir</I>; export CXXFLAGS
|
||||
LDFLAGS=-L<I>libdir</I>; export LDFLAGS
|
||||
</PRE></UL>
|
||||
\code
|
||||
CFLAGS=-Iincludedir; export CFLAGS
|
||||
CXXFLAGS=-Iincludedir; export CXXFLAGS
|
||||
LDFLAGS=-Llibdir; export LDFLAGS
|
||||
\endcode
|
||||
|
||||
<P>For C shell and tcsh, use:</P>
|
||||
|
||||
<UL><PRE>
|
||||
setenv CFLAGS "-I<I>includedir</I>"
|
||||
setenv CXXFLAGS "-I<I>includedir</I>"
|
||||
setenv LDFLAGS "-L<I>libdir</I>"
|
||||
</PRE></UL>
|
||||
\code
|
||||
setenv CFLAGS "-Iincludedir"
|
||||
setenv CXXFLAGS "-Iincludedir"
|
||||
setenv LDFLAGS "-Llibdir"
|
||||
\endcode
|
||||
|
||||
<P>By default configure will look for a C++ compiler named
|
||||
<tt>CC</tt>, <tt>c++</tt>, <tt>g++</tt>, or <tt>gcc</tt> in that
|
||||
order. To use another compiler you need to set the <tt>CXX</tt>
|
||||
environment variable:</P>
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
CXX=xlC; export CXX
|
||||
setenv CXX "xlC"
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<P>The <tt>CC</tt> environment variable can also be used to
|
||||
override the default C compiler (<tt>cc</tt> or <tt>gcc</tt>),
|
||||
which is used for a few FLTK source files.</P>
|
||||
|
||||
<P>You can run configure yourself to get the exact setup you
|
||||
need. Type "./configure <options>", where
|
||||
need. Type "./configure <options>", where
|
||||
options are:</P>
|
||||
|
||||
<DL>
|
||||
@ -203,7 +203,7 @@ options are:</P>
|
||||
<DD>Enable the Cygwin libraries under WIN32</DD>
|
||||
|
||||
<DT>--enable-debug</DT>
|
||||
<DD>Enable debugging code & symbols</DD>
|
||||
<DD>Enable debugging code & symbols</DD>
|
||||
|
||||
<DT>--disable-gl</DT>
|
||||
<DD>Disable OpenGL support</DD>
|
||||
@ -241,45 +241,45 @@ options are:</P>
|
||||
</DL>
|
||||
|
||||
<P>When the configure script is done you can just run the
|
||||
"make" command. This will build the library, FLUID
|
||||
"make" command. This will build the library, FLUID
|
||||
tool, and all of the test programs.</P>
|
||||
|
||||
<P>To install the library, become root and type "make
|
||||
install". This will copy the "fluid" executable
|
||||
to "bindir", the header files to
|
||||
"includedir", and the library files to
|
||||
"libdir".</P>
|
||||
<P>To install the library, become root and type "make
|
||||
install". This will copy the "fluid" executable
|
||||
to "bindir", the header files to
|
||||
"includedir", and the library files to
|
||||
"libdir".</P>
|
||||
|
||||
<H2>Building FLTK Under Microsoft Windows</H2>
|
||||
|
||||
<P>There are three ways to build FLTK under Microsoft Windows.
|
||||
The first is to use the Visual C++ 5.0 project files under the
|
||||
"visualc" directory. Just open (or double-click on)
|
||||
the "fltk.dsw" file to get the whole shebang.</P>
|
||||
"visualc" directory. Just open (or double-click on)
|
||||
the "fltk.dsw" file to get the whole shebang.</P>
|
||||
|
||||
<P>The second method is to use the <TT>configure</TT> script
|
||||
included with the FLTK software; this has only been tested with
|
||||
the CygWin tools:</P>
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
sh configure --prefix=C:/FLTK
|
||||
make
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<P>The final method is to use a GNU-based development tool with
|
||||
the files in the "makefiles" directory. To build
|
||||
the files in the "makefiles" directory. To build
|
||||
using one of these tools simply copy the appropriate
|
||||
makeinclude and config files to the main directory and do a
|
||||
make:</P>
|
||||
|
||||
<UL><PRE>
|
||||
copy makefiles\Makefile.<env> Makefile
|
||||
\code
|
||||
copy makefiles\Makefile.<env> Makefile
|
||||
make
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H3>Using the Visual C++ DLL Library</H3>
|
||||
|
||||
<P>The "fltkdll.dsp" project file builds a DLL-version
|
||||
<P>The "fltkdll.dsp" project file builds a DLL-version
|
||||
of the FLTK library. Because of name mangling differences
|
||||
between PC compilers (even between different versions of Visual
|
||||
C++!) you can only use the DLL that is generated with the same
|
||||
@ -304,10 +304,10 @@ is installed.
|
||||
<P>To build the XFree86 version of FLTK for OS/2, copy the appropriate
|
||||
makeinclude and config files to the main directory and do a make: </P>
|
||||
|
||||
<UL><PRE>
|
||||
\code
|
||||
copy makefiles\Makefile.os2x Makefile
|
||||
make
|
||||
</PRE></UL>
|
||||
\endcode
|
||||
|
||||
<H2>Internet Resources</H2>
|
||||
|
||||
@ -341,20 +341,20 @@ make
|
||||
</DL>
|
||||
|
||||
<P>To send a message to the FLTK mailing list
|
||||
("fltk@fltk.org") you must first join the list.
|
||||
("fltk@fltk.org") you must first join the list.
|
||||
Non-member submissions are blocked to avoid problems with
|
||||
unsolicited email.</P>
|
||||
|
||||
<P>To join the FLTK mailing list, send a message to
|
||||
"majordomo@fltk.org" with "subscribe fltk"
|
||||
"majordomo@fltk.org" with "subscribe fltk"
|
||||
in the message body. A digest of this list is available by
|
||||
subscribing to the "fltk-digest" mailing list.</P>
|
||||
subscribing to the "fltk-digest" mailing list.</P>
|
||||
|
||||
<H2>Reporting Bugs</H2>
|
||||
|
||||
<P>To report a bug in FLTK, send an email to
|
||||
"fltk-bugs@fltk.org". Please include the FLTK version,
|
||||
operating system & version, and compiler that you are using
|
||||
"fltk-bugs@fltk.org". Please include the FLTK version,
|
||||
operating system & version, and compiler that you are using
|
||||
when describing the bug or problem. We will be unable to provide
|
||||
any kind of help without that basic information.</P>
|
||||
|
||||
@ -362,6 +362,6 @@ any kind of help without that basic information.</P>
|
||||
SourceForge bug tracker pages.</P>
|
||||
|
||||
<P>For general support and questions, please use the FLTK mailing list
|
||||
at "fltk@fltk.org" or one of the newsgroups.</P>
|
||||
at "fltk@fltk.org" or one of the newsgroups.</P>
|
||||
|
||||
*/
|
||||
|
||||
Loading…
Reference in New Issue
Block a user