Updated to always call WIN32 or Windows "Microsoft Windows".

git-svn-id: file:///fltk/svn/fltk/trunk@118 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Michael R Sweet 1998-12-02 17:25:40 +00:00
parent 4d1fe8dd6f
commit 5fe9ef7d19

13
README
View File

@ -4,8 +4,8 @@ README - Fast Light Tool Kit (FLTK) Version 1.0
WHAT IS FLTK?
FLTK (pronounced "fulltick") is a LGPL'd C++ graphical user
interface toolkit for X (UNIX(r)), OpenGL, and WIN32 (Microsoft(r)
Windows(r) NT 4.0, 95, or 98). It is currently maintained by a small
interface toolkit for X (UNIX(r)), OpenGL, and Microsoft(r)
Windows(r) NT 4.0, 95, or 98. It is currently maintained by a small
group of developers across the world with a central repository in
the US.
@ -158,6 +158,7 @@ BUILDING FLTK UNDER OS/2
To build the XFree86 version of FLTK for OS/2, copy the appropriate
makeinclude and config files to the main directory and do a make:
cp makefiles/Makefile.os2x Makefile
cp makefiles/makeinclude.os2x makeinclude
cp makefiles/config.os2x config.h
make
@ -233,10 +234,10 @@ HOW TO WRITE PROGRAMS THAT USE FLTK
switches. If not you will need to provide a "-Idir" switch
pointing to this directory (all the headers are in ./FL).
Windows developers please note: case *is* significant under other
operating systems, and the C standard uses the forward slash (/) to
separate directories. The following #include directives are *not*
recommended for portability reasons:
Microsoft Windows developers please note: case *is* significant
under other operating systems, and the C standard uses the forward
slash (/) to separate directories. The following #include
directives are *not* recommended for portability reasons:
#include <fl\fl_xyz.h>
#include <fl/fl_xyz.h>