Added navigation bar.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6352 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Albrecht Schlosser 2008-09-28 23:24:36 +00:00
parent acbb5af54b
commit 82e80a4fa0
22 changed files with 139 additions and 7 deletions

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@ -87,4 +87,11 @@ related methods that will handle system messages</li>
<a href="Fl.html#Fl.thread_message">void *thread_message()</A>, <a href="Fl.html#Fl.thread_message">void *thread_message()</A>,
<a href="Fl.html#Fl.unlock">void unlock()</A>. <a href="Fl.html#Fl.unlock">void unlock()</A>.
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="fluid.html">[Previous]</a>&nbsp;
\ref fluid &nbsp;&nbsp;
<a class="el" href="unicode.html">[Next]</a>&nbsp;
\ref unicode
*/ */

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@ -346,4 +346,11 @@ better and can be used with the "optimized for speed" setting.</P>
#include <Fl/fl_xyz.h> #include <Fl/fl_xyz.h>
\endcode \endcode
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="intro.html">[Previous]</a>&nbsp;
\ref intro &nbsp;&nbsp;
<a class="el" href="common.html">[Next]</a>&nbsp;
\ref common
*/ */

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@ -642,4 +642,11 @@ or one of the special keys like
combined with any modifiers like <KBD>Shift</KBD>, combined with any modifiers like <KBD>Shift</KBD>,
<KBD>Alt</KBD>, and <KBD>Control</KBD>.</P> <KBD>Alt</KBD>, and <KBD>Control</KBD>.</P>
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="basics.html">[Previous]</a>&nbsp;
\ref basics &nbsp;&nbsp;
<a class="el" href="editor.html">[Next]</a>&nbsp;
\ref editor
*/ */

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@ -383,16 +383,14 @@ becomes:
<br> <br>
<br> <br>
\section development_proposed_nav Proposed (semi-final) Navigation Elements \section development_proposed_nav Proposed (final) Navigation Elements
See below. See below.
<hr> <hr>
<a class="el" href="index.html">[Index]</a> <a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
&nbsp;&nbsp;
<a class="el" href="migration_1_3.html">[Previous]</a>&nbsp; <a class="el" href="migration_1_3.html">[Previous]</a>&nbsp;
\ref migration_1_3 \ref migration_1_3 &nbsp;&nbsp;
&nbsp;&nbsp;
<a class="el" href="license.html">[Next]</a>&nbsp; <a class="el" href="license.html">[Next]</a>&nbsp;
\ref license \ref license

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@ -968,4 +968,11 @@ int w, int h, Fl_Offscreen osrc, int srcx, int srcy)</A></H4>
<P>Copy a rectangular area of the size <tt>w*h</tt> from <tt>srcx, srcy</tt> in the offscreen <P>Copy a rectangular area of the size <tt>w*h</tt> from <tt>srcx, srcy</tt> in the offscreen
buffer into the current buffer at <tt>x, y</tt>. buffer into the current buffer at <tt>x, y</tt>.
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="editor.html">[Previous]</a>&nbsp;
\ref editor &nbsp;&nbsp;
<a class="el" href="events.html">[Next]</a>&nbsp;
\ref events
*/ */

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@ -900,4 +900,11 @@ style_parse(const char *text,
} }
\endcode \endcode
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="common.html">[Previous]</a>&nbsp;
\ref common &nbsp;&nbsp;
<a class="el" href="drawing.html">[Next]</a>&nbsp;
\ref drawing
*/ */

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@ -308,4 +308,10 @@ cursors.</P>
<LI><TT>FL_DAMAGE_ALL</TT> - Everything needs to be redrawn. </LI> <LI><TT>FL_DAMAGE_ALL</TT> - Everything needs to be redrawn. </LI>
</UL> </UL>
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="globals_func.html">[Previous] B - Function Reference</a>&nbsp;
<a class="el" href="glut.html">[Next]</a>&nbsp;
\ref glut
*/ */

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@ -387,4 +387,11 @@ text.
</UL> </UL>
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="drawing.html">[Previous]</a>&nbsp;
\ref drawing &nbsp;&nbsp;
<a class="el" href="subclassing.html">[Next]</a>&nbsp;
\ref subclassing
*/ */

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@ -445,4 +445,9 @@ numeric values.
useful visual UI designer. Many parts of <tt>fluid</tt> were useful visual UI designer. Many parts of <tt>fluid</tt> were
created using <tt>fluid</tt>. created using <tt>fluid</tt>.
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="license.html">[Previous]</a>&nbsp;
\ref license &nbsp;&nbsp;
*/ */

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@ -1345,4 +1345,11 @@ blocks of code. However, static code and data generated by this
segment (menu items, images, include statements, etc.) will still segment (menu items, images, include statements, etc.) will still
be generated and likely cause compile-time warnings. be generated and likely cause compile-time warnings.
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="opengl.html">[Previous]</a>&nbsp;
\ref opengl &nbsp;&nbsp;
<a class="el" href="advanced.html">[Next]</a>&nbsp;
\ref advanced
*/ */

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@ -198,4 +198,11 @@ fl_font_name(10,"*bookman-demi-r-no*");
fl_font_name(11,"*bookman-light-i-no*"); fl_font_name(11,"*bookman-light-i-no*");
\endcode \endcode
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="glut.html">[Previous]</a>&nbsp;
\ref glut &nbsp;&nbsp;
<a class="el" href="osissues.html">[Next]</a>&nbsp;
\ref osissues
*/ */

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@ -190,4 +190,11 @@ Fl_Glut_Window::~Fl_Glut_Window()</A></H4>
<H4><A name="Fl_Glut_Window.make_current">void Fl_Glut_Window::make_current()</A></H4> <H4><A name="Fl_Glut_Window.make_current">void Fl_Glut_Window::make_current()</A></H4>
Switches all drawing functions to the GLUT window. Switches all drawing functions to the GLUT window.
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="enumerations.html">[Previous]</a>&nbsp;
\ref enumerations &nbsp;&nbsp;
<a class="el" href="forms.html">[Next]</a>&nbsp;
\ref forms
*/ */

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@ -61,9 +61,9 @@
\subpage unicode \subpage unicode
<b><A HREF="classes.html">A - Class Reference</A></b> <b><a class="el" href="classes.html">A - Class Reference</a></b>
<b><A HREF="globals_func.html">B - Function Reference</A></b> <b><a class="el" href="globals_func.html">B - Function Reference</a></b>
\subpage enumerations \subpage enumerations

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@ -367,4 +367,11 @@ SourceForge bug tracker pages.</P>
<P>For general support and questions, please use the FLTK mailing list <P>For general support and questions, please use the FLTK mailing list
at "fltk@fltk.org" or one of the newsgroups.</P> at "fltk@fltk.org" or one of the newsgroups.</P>
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="preface.html">[Previous]</a>&nbsp;
\ref preface &nbsp;&nbsp;
<a class="el" href="basics.html">[Next]</a>&nbsp;
\ref basics
*/ */

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@ -434,4 +434,11 @@ SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
DAMAGES. </P> DAMAGES. </P>
<P ALIGN="CENTER"><B>END OF TERMS AND CONDITIONS</B></P> <P ALIGN="CENTER"><B>END OF TERMS AND CONDITIONS</B></P>
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="development.html">[Previous]</a>&nbsp;
\ref development &nbsp;&nbsp;
<a class="el" href="examples.html">[Next]</a>&nbsp;
\ref examples
*/ */

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@ -155,4 +155,11 @@ method to disable it:
Fl::visible_focus(0); Fl::visible_focus(0);
\endcode \endcode
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="osissues.html">[Previous]</a>&nbsp;
\ref osissues &nbsp;&nbsp;
<a class="el" href="migration_1_3.html">[Next]</a>&nbsp;
\ref migration_1_3
*/ */

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@ -8,4 +8,11 @@
If you want to migrate your code from FLTK 1.0 to FLTK 1.3, If you want to migrate your code from FLTK 1.0 to FLTK 1.3,
then you should also consult Appendix \ref migration_1_1. then you should also consult Appendix \ref migration_1_1.
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="migration_1_1.html">[Previous]</a>&nbsp;
\ref migration_1_1 &nbsp;&nbsp;
<a class="el" href="development.html">[Next]</a>&nbsp;
\ref development
*/ */

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@ -457,4 +457,11 @@ void OptimizerWindow::draw() {
a collection of 3D objects in a <TT>csGroup</TT>. The scene is redrawn a collection of 3D objects in a <TT>csGroup</TT>. The scene is redrawn
after this call. after this call.
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="subclassing.html">[Previous]</a>&nbsp;
\ref subclassing &nbsp;&nbsp;
<a class="el" href="fluid.html">[Next]</a>&nbsp;
\ref fluid
*/ */

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@ -737,4 +737,11 @@ MacOS version of FLTK:
</UL> </UL>
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="forms.html">[Previous]</a>&nbsp;
\ref forms &nbsp;&nbsp;
<a class="el" href="migration_1_1.html">[Next]</a>&nbsp;
\ref migration_1_1
*/ */

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@ -107,4 +107,9 @@ Corporation. OpenGL is a registered trademark of Silicon
Graphics, Inc. Apple, Macintosh, MacOS, and Mac OS X are Graphics, Inc. Apple, Macintosh, MacOS, and Mac OS X are
registered trademarks of Apple Computer, Inc.</P> registered trademarks of Apple Computer, Inc.</P>
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="intro.html">[Next]</a>&nbsp;
\ref intro
*/ */

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@ -427,4 +427,11 @@ get access to different visuals or to change other attributes of
the windows. See <A href="osissues.html">"Appendix F - Operating the windows. See <A href="osissues.html">"Appendix F - Operating
System Issues"</A> for more information. System Issues"</A> for more information.
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="events.html">[Previous]</a>&nbsp;
\ref events &nbsp;&nbsp;
<a class="el" href="opengl.html">[Next]</a>&nbsp;
\ref opengl
*/ */

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@ -83,4 +83,10 @@ ISSUES:
</UL> </UL>
</UL> </UL>
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="advanced.html">[Previous]</a>&nbsp;
\ref advanced &nbsp;&nbsp;
<a class="el" href="classes.html">[Next]&nbsp; A - Class Reference</a>
*/ */