FLUID: Fixes undo/redo mixup.

If undo or redo menu is deactivated, fltk resends undo events
as redo and vice versa, so instead now we just beep.
This commit is contained in:
Matthias Melcher 2023-11-05 22:18:21 +01:00
parent f3b490134e
commit 95daa77c49

View File

@ -26,6 +26,7 @@
#include <FL/Fl_Window.H>
#include <FL/Fl_Preferences.H>
#include <FL/Fl_Menu_Bar.H>
#include <FL/fl_ask.H>
#include "fluid_filename.h"
#include "../src/flstring.h"
@ -77,10 +78,13 @@ static char *undo_filename(int level) {
// Redo menu callback
void redo_cb(Fl_Widget *, void *) {
int undo_item = main_menubar->find_index(undo_cb);
int redo_item = main_menubar->find_index(redo_cb);
// int undo_item = main_menubar->find_index(undo_cb);
// int redo_item = main_menubar->find_index(redo_cb);
if (undo_current >= undo_last) return;
if (undo_current >= undo_last) {
fl_beep();
return;
}
undo_suspend();
if (widget_browser) widget_browser->save_scroll_position();
@ -108,16 +112,19 @@ void redo_cb(Fl_Widget *, void *) {
g_project.update_settings_dialog();
// Update undo/redo menu items...
if (undo_current >= undo_last) Main_Menu[redo_item].deactivate();
Main_Menu[undo_item].activate();
// if (undo_current >= undo_last) Main_Menu[redo_item].deactivate();
// Main_Menu[undo_item].activate();
}
// Undo menu callback
void undo_cb(Fl_Widget *, void *) {
int undo_item = main_menubar->find_index(undo_cb);
int redo_item = main_menubar->find_index(redo_cb);
// int undo_item = main_menubar->find_index(undo_cb);
// int redo_item = main_menubar->find_index(redo_cb);
if (undo_current <= 0) return;
if (undo_current <= 0) {
fl_beep();
return;
}
if (undo_current == undo_last) {
write_file(undo_filename(undo_current));
@ -151,8 +158,8 @@ void undo_cb(Fl_Widget *, void *) {
set_modflag(undo_current != undo_save);
// Update undo/redo menu items...
if (undo_current <= 0) Main_Menu[undo_item].deactivate();
Main_Menu[redo_item].activate();
// if (undo_current <= 0) Main_Menu[undo_item].deactivate();
// Main_Menu[redo_item].activate();
widget_browser->rebuild();
g_project.update_settings_dialog();
undo_resume();
@ -166,8 +173,8 @@ void undo_checkpoint() {
// Don't checkpoint if undo_suspend() has been called...
if (undo_paused) return;
int undo_item = main_menubar->find_index(undo_cb);
int redo_item = main_menubar->find_index(redo_cb);
// int undo_item = main_menubar->find_index(undo_cb);
// int redo_item = main_menubar->find_index(redo_cb);
// Save the current UI to a checkpoint file...
const char *filename = undo_filename(undo_current);
@ -187,14 +194,14 @@ void undo_checkpoint() {
if (undo_current > undo_max) undo_max = undo_current;
// Enable the Undo and disable the Redo menu items...
Main_Menu[undo_item].activate();
Main_Menu[redo_item].deactivate();
// Main_Menu[undo_item].activate();
// Main_Menu[redo_item].deactivate();
}
// Clear undo buffer
void undo_clear() {
int undo_item = main_menubar->find_index(undo_cb);
int redo_item = main_menubar->find_index(redo_cb);
// int undo_item = main_menubar->find_index(undo_cb);
// int redo_item = main_menubar->find_index(redo_cb);
// Remove old checkpoint files...
for (int i = 0; i <= undo_max; i ++) {
fl_unlink(undo_filename(i));
@ -206,8 +213,8 @@ void undo_clear() {
else undo_save = 0;
// Disable the Undo and Redo menu items...
Main_Menu[undo_item].deactivate();
Main_Menu[redo_item].deactivate();
// Main_Menu[undo_item].deactivate();
// Main_Menu[redo_item].deactivate();
}
// Resume undo checkpoints