Fix Visual Studio shared library build (STR #3389).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12313 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -86,10 +86,10 @@ class FL_EXPORT Fl_Graphics_Driver {
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friend void fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D);
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friend void fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D);
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friend void fl_copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
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friend int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg);
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friend void gl_start();
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friend Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *array);
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friend void fl_delete_bitmask(Fl_Bitmask);
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friend FL_EXPORT int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg);
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friend FL_EXPORT void gl_start();
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friend FL_EXPORT Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *array);
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friend FL_EXPORT void fl_delete_bitmask(Fl_Bitmask);
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public:
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// The following functions create the various graphics drivers that are required
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// for core operations. They must be implemented as members of Fl_Graphics_Driver,
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@ -404,7 +404,7 @@ public:
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This class is presently used on the X11 platform to support HiDPI displays.
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In the future, it may also be used on the WIN32 platform.
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*/
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class Fl_Scalable_Graphics_Driver : public Fl_Graphics_Driver {
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class FL_EXPORT Fl_Scalable_Graphics_Driver : public Fl_Graphics_Driver {
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public:
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Fl_Scalable_Graphics_Driver();
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float scale() { return scale_; }
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@ -56,7 +56,7 @@ protected:
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// presses so they are handled by its parent, the Fl_Spinner widget.
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// See STR #2989.
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class Fl_Spinner_Input : public Fl_Input {
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class FL_EXPORT Fl_Spinner_Input : public Fl_Input {
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public:
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Fl_Spinner_Input(int X, int Y, int W, int H)
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: Fl_Input(X, Y, W, H) {}
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