Fix for issue #155 "SVG rendering spoiled by scaling".

This commit is contained in:
ManoloFLTK 2020-11-10 21:03:35 +01:00
parent 7b6d0a8196
commit df9749e6a8

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@ -275,8 +275,8 @@ void Fl_Image::scale(int width, int height, int proportional, int can_expand)
if (fw < 1) fw = 1;
if (fh < 1) fh = 1;
}
w_ = int(data_w() / fw);
h_ = int(data_h() / fh);
w_ = int((data_w() / fw) + 0.5);
h_ = int((data_h() / fh) + 0.5);
}
/** Draw the image to the current drawing surface rescaled to a given width and height.