fltk/src/Fl_visual.cxx
Michael R Sweet 4b561b6e90 Updated copyright notices for all of the 1.0.x files.
Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)

Added install rule to documentation directory.

Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)

The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.

Whew!


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1090 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2000-04-25 22:17:00 +00:00

112 lines
3.4 KiB
C++

//
// "$Id: Fl_visual.cxx,v 1.7.2.2 2000/04/25 22:16:35 mike Exp $"
//
// Visual support for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2000 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@easysw.com".
//
// Set the default visual according to passed switches:
#include <config.h>
#include <FL/Fl.H>
#include <FL/x.H>
#ifdef WIN32
int Fl::visual(int flags) {
fl_GetDC(0);
if (flags & FL_DOUBLE) return 0;
if (!(flags & FL_INDEX) &&
GetDeviceCaps(fl_gc,BITSPIXEL) <= 8) return 0;
if ((flags & FL_RGB8) && GetDeviceCaps(fl_gc,BITSPIXEL)<24) return 0;
return 1;
}
#else
#if USE_XDBE
#include <X11/extensions/Xdbe.h>
#endif
static int test_visual(XVisualInfo& v, int flags) {
if (v.screen != fl_screen) return 0;
#if USE_COLORMAP
if (!(flags & FL_INDEX)) {
if (v.c_class != StaticColor && v.c_class != TrueColor) return 0;
if (v.depth <= 8) return 0; // fltk will work better in colormap mode
}
if (flags & FL_RGB8) {
if (v.depth < 24) return 0;
}
// for now, fltk does not like colormaps of more than 8 bits:
if ((v.c_class&1) && v.depth > 8) return 0;
#else
// simpler if we can't use colormapped visuals at all:
if (v.c_class != StaticColor && v.c_class != TrueColor) return 0;
#endif
#if USE_XDBE
if (flags & FL_DOUBLE) {
static XdbeScreenVisualInfo *xdbejunk;
if (!xdbejunk) {
int event_base, error_base;
if (!XdbeQueryExtension(fl_display, &event_base, &error_base)) return 0;
Drawable root = RootWindow(fl_display,fl_screen);
int numscreens = 1;
xdbejunk = XdbeGetVisualInfo(fl_display,&root,&numscreens);
if (!xdbejunk) return 0;
}
for (int j = 0; ; j++) {
if (j >= xdbejunk->count) return 0;
if (xdbejunk->visinfo[j].visual == v.visualid) break;
}
}
#endif
return 1;
}
int Fl::visual(int flags) {
#if USE_XDBE == 0
if (flags & FL_DOUBLE) return 0;
#endif
fl_open_display();
// always use default if possible:
if (test_visual(*fl_visual, flags)) return 1;
// get all the visuals:
XVisualInfo vTemplate;
int num;
XVisualInfo *visualList = XGetVisualInfo(fl_display, 0, &vTemplate, &num);
// find all matches, use the one with greatest depth:
XVisualInfo *found = 0;
for (int i=0; i<num; i++) if (test_visual(visualList[i], flags)) {
if (!found || found->depth < visualList[i].depth)
found = &visualList[i];
}
if (!found) {XFree((void*)visualList); return 0;}
fl_visual = found;
fl_colormap = XCreateColormap(fl_display, RootWindow(fl_display,fl_screen),
fl_visual->visual, AllocNone);
return 1;
}
#endif
//
// End of "$Id: Fl_visual.cxx,v 1.7.2.2 2000/04/25 22:16:35 mike Exp $".
//