git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11366 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
153 lines
4.4 KiB
C++
153 lines
4.4 KiB
C++
//
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// "$Id$"
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//
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// A base class for platform specific window handling code
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// for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2016 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#include <config.h>
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#include "config_lib.h"
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#include <FL/Fl_Window_Driver.H>
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#include <FL/Fl.H>
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#include <FL/Fl_Overlay_Window.H>
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#include <FL/fl_draw.H>
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Fl_Window_Driver::Fl_Window_Driver(Fl_Window *win) :
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pWindow(win)
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{
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shape_data_ = NULL;
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}
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Fl_Window_Driver::~Fl_Window_Driver()
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{
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}
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void Fl_Window_Driver::take_focus()
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{
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// nothing to do
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}
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void Fl_Window_Driver::flush_single()
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{
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Fl_X *i = Fl_X::i(pWindow);
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if (!i) return;
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fl_clip_region(i->region);
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i->region = 0;
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pWindow->draw();
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}
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void Fl_Window_Driver::flush_double()
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{
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flush_single();
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}
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void Fl_Window_Driver::flush_overlay()
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{
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flush_single();
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}
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void Fl_Window_Driver::draw_begin()
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{
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// nothing to do
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}
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void Fl_Window_Driver::draw_end()
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{
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// nothing to do
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}
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void Fl_Window_Driver::destroy_double_buffer() {
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Fl_X *i = Fl_X::i(pWindow);
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/* This is a working, platform-independent implementation.
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Some platforms may re-implement it for their own logic:
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- on Xlib, it is reimplemented if the Xdbe extension is available.
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*/
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fl_delete_offscreen(i->other_xid);
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i->other_xid = 0;
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}
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/** Assigns a non-rectangular shape to the window.
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This function gives an arbitrary shape (not just a rectangular region) to an Fl_Window.
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An Fl_Image of any dimension can be used as mask; it is rescaled to the window's dimension as needed.
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The layout and widgets inside are unaware of the mask shape, and most will act as though the window's
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rectangular bounding box is available
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to them. It is up to you to make sure they adhere to the bounds of their masking shape.
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The \p img argument can be an Fl_Bitmap, Fl_Pixmap, Fl_RGB_Image or Fl_Shared_Image:
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\li With Fl_Bitmap or Fl_Pixmap, the shaped window covers the image part where bitmap bits equal one,
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or where the pixmap is not fully transparent.
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\li With an Fl_RGB_Image with an alpha channel (depths 2 or 4), the shaped window covers the image part
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that is not fully transparent.
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\li With an Fl_RGB_Image of depth 1 (gray-scale) or 3 (RGB), the shaped window covers the non-black image part.
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\li With an Fl_Shared_Image, the shape is determined by rules above applied to the underlying image.
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The shared image should not have been scaled through Fl_Shared_Image::scale().
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Platform details:
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\li On the unix/linux platform, the SHAPE extension of the X server is required.
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This function does control the shape of Fl_Gl_Window instances.
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\li On the MSWindows platform, this function does nothing with class Fl_Gl_Window.
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\li On the Mac platform, OS version 10.4 or above is required.
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An 8-bit shape-mask is used when \p img is an Fl_RGB_Image:
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with depths 2 or 4, the image alpha channel becomes the shape mask such that areas with alpha = 0
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are out of the shaped window;
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with depths 1 or 3, white and black are in and out of the
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shaped window, respectively, and other colors give intermediate masking scores.
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This function does nothing with class Fl_Gl_Window.
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The window borders and caption created by the window system are turned off by default. They
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can be re-enabled by calling Fl_Window::border(1).
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A usage example is found at example/shapedwindow.cxx.
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\version 1.3.3 (and requires compilation with FL_ABI_VERSION >= 10303)
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*/
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void Fl_Window::shape(const Fl_Image* img) {pWindowDriver->shape(img);}
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/** Set the window's shape with an Fl_Image.
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\see void shape(const Fl_Image* img)
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*/
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void Fl_Window::shape(const Fl_Image& img) {pWindowDriver->shape(&img);}
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/** Returns non NULL when the window has been assigned a non-rectangular shape */
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int Fl_Window::is_shaped() {return pWindowDriver->shape_data_ != NULL;}
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void Fl_Window_Driver::shape_pixmap_(Fl_Image* pixmap) {
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Fl_RGB_Image* rgba = new Fl_RGB_Image((Fl_Pixmap*)pixmap);
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shape_alpha_(rgba, 3);
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delete rgba;
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}
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void Fl_Window_Driver::capture_titlebar_and_borders(Fl_Shared_Image*& top, Fl_Shared_Image*& left, Fl_Shared_Image*& bottom, Fl_Shared_Image*& right) {
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top = left = bottom = right = NULL;
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}
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//
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// End of "$Id$".
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//
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