libuv/test/test-async-multi.c

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/* Copyright libuv project contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "uv.h"
#include "task.h"
#include <stdio.h>
#include <stdlib.h>
static uv_pipe_t pipe_dummy;
static uv_connect_t connect_req;
static uv_prepare_t prepare;
static int async_cb_called;
static int close_cb_called;
void close_cb(uv_handle_t* handle) {
close_cb_called++;
}
void connect_cb(uv_connect_t* req, int status) {
ASSERT(status == UV_ENOENT);
uv_close((uv_handle_t*) req->handle, close_cb);
}
void async_cb(uv_async_t* handle) {
async_cb_called++;
uv_close((uv_handle_t*) handle, close_cb);
}
void prepare_cb(uv_prepare_t* handle) {
uv_pipe_connect(&connect_req,
&pipe_dummy,
"nonexistent_file_path",
connect_cb);
uv_close((uv_handle_t*) handle, close_cb);
}
TEST_IMPL(async_multi) {
uv_loop_t* loop;
uv_async_t async1;
uv_async_t async2;
loop = uv_default_loop();
ASSERT(0 == uv_async_init(loop, &async1, async_cb));
ASSERT(0 == uv_async_init(loop, &async2, async_cb));
/* Create a pending notification */
ASSERT(0 == uv_pipe_init(loop, &pipe_dummy, 0));
ASSERT(0 == uv_prepare_init(loop, &prepare));
ASSERT(0 == uv_prepare_start(&prepare, prepare_cb));
ASSERT(0 == uv_async_send(&async1));
ASSERT(0 == uv_async_send(&async2));
uv_run(loop, UV_RUN_DEFAULT);
ASSERT(async_cb_called == 2);
ASSERT(close_cb_called == 4);
MAKE_VALGRIND_HAPPY();
return 0;
}