Wake up the event loop with uv_async_send() when a request is cancelled.
Ensures the done_cb is run on the next tick of the event loop.
Not sending a wakeup signal results in the done_cb not getting called until
another request completes, which may be a long time coming when it's the only
request in the queue or when other requests are executing long-running jobs.
Fixes#669.
Allows for running the event loop in 3 modes:
* default: loop runs until the refcount drops to zero
* once: poll for events only once and block until one is handled
* nowait: poll for events only once but don't block if there are
no pending events
Fix a rather obscure bug where the event loop stalls when an I/O watcher is
stopped while an artificial event, generated with uv__io_feed(), is pending.
This can be used in conjuction with uv_run_once() to poll in one thread and run
the event loop's event callbacks in another.
Useful for embedding libuv's event loop in another event loop.
Currently, `uv_spawn` will set `environ` to the value of `options.env`, even if
`options.env` is `NULL`. This results in child processes for whom `environ ==
NULL`, which can cause a variety of unexpected issues.
This is a back-port of commit 1d85815 from the master branch.
Currently, `uv_spawn` will set `environ` to the value of `options.env`, even if
`options.env` is `NULL`. This results in child processes for whom `environ ==
NULL`, which can cause a variety of unexpected issues.
Demonstrates temporary event loop stall with uv-unix. The issue is that pending
requests aren't processed until the next event (I/O, timeout, etc.) happens.
See #446, #447 and #448.
Previously the only option was to create a pipe or an ipc channel. This
patch makes it possible to inherit a handle that is already open in the
parent process. There is also room for setting more than just stdin,
stdout and stderr, although this is not supported yet.
uv_timer_start() no longer returns an error when the timer is already active,
now it just updates the timer. Consistent with the uv-win implementation.
Fixes#425.
This commit changes how the event loop determines if it needs to stay alive.
Previously, an internal counter was increased whenever a handle got created
and decreased again when the handle was closed.
While conceptually simple, it turned out hard to work with: you often want
to keep the event loop alive only if the handle is actually doing something.
Stopped or inactive handles were a frequent source of hanging event loops.
That's why this commit changes the reference counting scheme to a model where
a handle only references the event loop when it's active. 'Active' means
different things for different handle types, e.g.:
* timers: ticking
* sockets: reading, writing or listening
* processes: always active (for now, subject to change)
* idle, check, prepare: only active when started
This commit also changes how the uv_ref() and uv_unref() functions work: they
now operate on the level of individual handles, not the whole event loop.
The Windows implementation was done by Bert Belder.