Some long overdue refactoring that unifies more of the UNIX and Windows
backends.
PR-URL: https://github.com/libuv/libuv/pull/1904
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
Back in the day I wrote comments in a really unusual way. Nowadays it
makes my eyes bleed, and clang-format doesn't know how to deal with it.
PR-URL: https://github.com/libuv/libuv/pull/1853
Reviewed-By: Bartosz Sosnowski <bartosz@janeasystems.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
Fixes a TODO in src/threadpool.c. Updates the Windows code to drop the
unused `loop` parameter in calls to uv_req_init().
PR-URL: https://github.com/libuv/libuv/pull/1091
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
All the public structs and unions in the private fields in uv-win.h have
been named and all code accessing them updated, to comply to the C89
spec (which were previously causing warnings with the -pedantic flag).
PR-URL: https://github.com/libuv/libuv/pull/239
Reviewed-By: Andrius Bentkus <andrius.bentkus@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
libuv requires that the socket/fd is in non-blocking mode, so do it
internally so the user doesn't need to write platform specific code to
do so.
This also makes the API consistent with uv_{tcp,udp,pipe}_open, since
it's not required to pass the fd in non-blocking mode there either.
PR-URL: https://github.com/libuv/libuv/pull/136
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
When the user closes an uv_poll_t handle, there may still be an
outstanding AFD_POLL request. Libuv can't cancel this AFD_POLL request
directly, so it has to submit another which makes the the previous
poll request return.
Libuv completely forgets about the "canceling" AFD_POLL request, but
at some point in time it may complete and store its result somewhere in
memory.
Without this patch the result of the canceling poll request is written
somewhere on the stack, which sometimes causes stack corruption. This
patch ensures that the result is written to some static scratch space
where it can do no harm.
PR-URL: https://github.com/libuv/libuv/pull/49
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Marc Schlaich <marc.schlaich@gmail.com>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
The offending patch doesn't completely fix the issue, it just trades
stack corruption for heap corruption which is less likely.
In addition there is a much simpler solution for this problem.
This reverts commit cd894521dd.
PR-URL: https://github.com/libuv/libuv/pull/49
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Marc Schlaich <marc.schlaich@gmail.com>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
Fix various typos and spelling mistakes in comments.
Does not affect any code, just changes comments.
PR-URL: https://github.com/libuv/libuv/pull/17
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
If passed and invalid FD, _get_osfhandle() sets an error code
through errno, not _doserrno. Hence we need to use
SET_REQ_WIN32_ERROR insted of SET_REQ_RESULT.
In debug builds, _get_osfhandle() also raises a superfluous
assert. I implemented a wrapper that disables all asserts
around the call to _get_osfhandle().
This fixes node.js unit tests test-fs-read-stream.js and
test-listen-fd-ebadf.js.
This commit changes the libuv API to return error codes directly rather
than storing them in a loop-global field.
A code snippet like this one:
if (uv_foo(loop) < 0) {
uv_err_t err = uv_last_error(loop);
fprintf(stderr, "%s\n", uv_strerror(err));
}
Should be rewritten like this:
int err = uv_foo(loop);
if (err < 0)
fprintf(stderr, "%s\n", uv_strerror(err));
The rationale for this change is that it should make creating bindings
for other languages a lot easier: dealing with struct return values is
painful with most FFIs and often downright buggy.
This commit changes how the event loop determines if it needs to stay alive.
Previously, an internal counter was increased whenever a handle got created
and decreased again when the handle was closed.
While conceptually simple, it turned out hard to work with: you often want
to keep the event loop alive only if the handle is actually doing something.
Stopped or inactive handles were a frequent source of hanging event loops.
That's why this commit changes the reference counting scheme to a model where
a handle only references the event loop when it's active. 'Active' means
different things for different handle types, e.g.:
* timers: ticking
* sockets: reading, writing or listening
* processes: always active (for now, subject to change)
* idle, check, prepare: only active when started
This commit also changes how the uv_ref() and uv_unref() functions work: they
now operate on the level of individual handles, not the whole event loop.
The Windows implementation was done by Bert Belder.