#include #include #include #include #include uv_loop_t *loop; uv_async_t async; _Atomic double percentage; void fake_download(uv_work_t *req) { int size = *((int*) req->data); int downloaded = 0; double pct; while (downloaded < size) { pct = downloaded * 100.0 / size; atomic_store_explicit(&percentage, pct, memory_order_release); uv_async_send(&async); sleep(1); downloaded += (200+random())%1000; // can only download max 1000bytes/sec, // but at least a 200; } // Ensure final 100% progress update is sent pct = 100.0; atomic_store_explicit(&percentage, pct, memory_order_release); uv_async_send(&async); } void after(uv_work_t *req, int status) { fprintf(stderr, "Download complete\n"); uv_close((uv_handle_t*) &async, NULL); } void print_progress(uv_async_t *handle) { double pct = atomic_load_explicit(&percentage, memory_order_acquire); fprintf(stderr, "Downloaded %.2f%%\n", pct); } int main() { loop = uv_default_loop(); uv_work_t req; int size = 10240; req.data = (void*) &size; uv_async_init(loop, &async, print_progress); uv_queue_work(loop, &req, fake_download, after); return uv_run(loop, UV_RUN_DEFAULT); }