libuv/test/test-ping-pong.c
Jameson Nash dec0723864 2020.08.26, Version 1.39.0 (Stable)
Changes since version 1.38.1:
 
 * unix: use relaxed loads/stores for clock id (Ben Noordhuis)
 
 * build,win: link to user32.lib and advapi32.lib (George Zhao)
 
 * unix: squelch harmless valgrind warning (ssrlive)
 
 * include: fx c++ style comments warnings (Turbinya)
 
 * build,cmake: Change installation location on MinGW (erw7)
 
 * linux: use copy_file_range for uv_fs_copyfile when possible (Carter Li)
 
 * win,tcp: avoid reinserting a pending request (
 
 * docs: improve the descriptions for get memory info (Juan Sebastian velez
   Posada)
 
 * test: add udp-mmsg test (Ryan Liptak)
 
 * udp: add uv_udp_using_recvmmsg query (Ryan Liptak)
 
 * doc: add more error constants (TK-one)
 
 * zos: fix potential event loop stall (Trevor Norris)
 
 * include: add internal fields struct to uv_loop_t (Trevor Norris)
 
 * core: add API to measure event loop idle time (Trevor Norris)
 
 * win,fs: use CreateDirectoryW instead of _wmkdir (Mustafa M)
 
 * win,nfc: fix integer comparison signedness (escherstair)
 
 * win,nfc: use
 
 * win,nfc: removed some unused variables (escherstair)
 
 * win,nfc: add missing return statement (escherstair)
 
 * win,nfc: disable clang-format for
 
 * darwin: use IOKit for uv_cpu_info (Evan Lucas)
 
 * test: fix thread race in process_title_threadsafe (Ben Noordhuis)
 
 * win,fs: avoid implicit access to _doserrno (Jameson Nash)
 
 * test: give hrtime test a custom 20s timeout (Jameson Nash)
 
 * build: add more failed test, for qemu version bump (gengjiawen)
 
 * unix: handle src, dest same in uv_fs_copyfile() (cjihrig)
 
 * unix: error when uv_setup_args() is not called (Ryan Liptak)
 
 * aix: protect uv_exepath() from uv_set_process_title() (Richard Lau)
 
 * fs: clobber req->path on uv_fs_mkstemp() error (tjarlama)
 
 * cmake: fix compile error C2001 on Chinese Windows (司徒玟琅)
 
 * test: avoid double evaluation in ASSERT_BASE macro (tjarlama)
 
 * tcp: fail instantly if local port is unbound (Bartosz Sosnowski)
 
 * doc: fix most sphinx warnings (Jameson Nash)
 
 * nfci: address some style nits (Jameson Nash)
 
 * unix: don't use _POSIX_PATH_MAX (Ben Noordhuis)
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Merge tag 'v1.39.0' into merge_1.39.0

PR-URL: https://github.com/libuv/libuv/pull/2969
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
2020-08-27 11:37:05 -04:00

298 lines
7.3 KiB
C

/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "uv.h"
#include "task.h"
#include <stdio.h>
#include <stdlib.h>
static int completed_pingers = 0;
#if defined(__CYGWIN__) || defined(__MSYS__) || defined(__MVS__)
#define NUM_PINGS 100 /* fewer pings to avoid timeout */
#else
#define NUM_PINGS 1000
#endif
static char PING[] = "PING\n";
static int pinger_on_connect_count;
typedef struct {
int vectored_writes;
int pongs;
int state;
union {
uv_tcp_t tcp;
uv_pipe_t pipe;
} stream;
uv_connect_t connect_req;
} pinger_t;
static void alloc_cb(uv_handle_t* handle, size_t size, uv_buf_t* buf) {
buf->base = malloc(size);
buf->len = size;
}
static void pinger_on_close(uv_handle_t* handle) {
pinger_t* pinger = (pinger_t*)handle->data;
ASSERT(NUM_PINGS == pinger->pongs);
free(pinger);
completed_pingers++;
}
static void pinger_after_write(uv_write_t* req, int status) {
ASSERT(status == 0);
free(req);
}
static void pinger_write_ping(pinger_t* pinger) {
uv_write_t* req;
uv_buf_t bufs[sizeof PING - 1];
int i, nbufs;
if (!pinger->vectored_writes) {
/* Write a single buffer. */
nbufs = 1;
bufs[0] = uv_buf_init(PING, sizeof PING - 1);
} else {
/* Write multiple buffers, each with one byte in them. */
nbufs = sizeof PING - 1;
for (i = 0; i < nbufs; i++) {
bufs[i] = uv_buf_init(&PING[i], 1);
}
}
req = malloc(sizeof(*req));
if (uv_write(req,
(uv_stream_t*) &pinger->stream.tcp,
bufs,
nbufs,
pinger_after_write)) {
FATAL("uv_write failed");
}
puts("PING");
}
static void pinger_read_cb(uv_stream_t* stream,
ssize_t nread,
const uv_buf_t* buf) {
ssize_t i;
pinger_t* pinger;
pinger = (pinger_t*) stream->data;
if (nread < 0) {
ASSERT(nread == UV_EOF);
puts("got EOF");
free(buf->base);
uv_close((uv_handle_t*)(&pinger->stream.tcp), pinger_on_close);
return;
}
/* Now we count the pings */
for (i = 0; i < nread; i++) {
ASSERT(buf->base[i] == PING[pinger->state]);
pinger->state = (pinger->state + 1) % (sizeof(PING) - 1);
if (pinger->state != 0)
continue;
printf("PONG %d\n", pinger->pongs);
pinger->pongs++;
if (pinger->pongs < NUM_PINGS) {
pinger_write_ping(pinger);
} else {
uv_close((uv_handle_t*)(&pinger->stream.tcp), pinger_on_close);
break;
}
}
free(buf->base);
}
static void pinger_on_connect(uv_connect_t* req, int status) {
pinger_t* pinger = (pinger_t*)req->handle->data;
pinger_on_connect_count++;
ASSERT(status == 0);
ASSERT(1 == uv_is_readable(req->handle));
ASSERT(1 == uv_is_writable(req->handle));
ASSERT(0 == uv_is_closing((uv_handle_t *) req->handle));
pinger_write_ping(pinger);
uv_read_start((uv_stream_t*)(req->handle), alloc_cb, pinger_read_cb);
}
/* same ping-pong test, but using IPv6 connection */
static void tcp_pinger_v6_new(int vectored_writes) {
int r;
struct sockaddr_in6 server_addr;
pinger_t* pinger;
ASSERT(0 == uv_ip6_addr("::1", TEST_PORT, &server_addr));
pinger = malloc(sizeof(*pinger));
ASSERT(pinger != NULL);
pinger->vectored_writes = vectored_writes;
pinger->state = 0;
pinger->pongs = 0;
/* Try to connect to the server and do NUM_PINGS ping-pongs. */
r = uv_tcp_init(uv_default_loop(), &pinger->stream.tcp);
pinger->stream.tcp.data = pinger;
ASSERT(!r);
/* We are never doing multiple reads/connects at a time anyway, so these
* handles can be pre-initialized. */
r = uv_tcp_connect(&pinger->connect_req,
&pinger->stream.tcp,
(const struct sockaddr*) &server_addr,
pinger_on_connect);
ASSERT(!r);
/* Synchronous connect callbacks are not allowed. */
ASSERT(pinger_on_connect_count == 0);
}
static void tcp_pinger_new(int vectored_writes) {
int r;
struct sockaddr_in server_addr;
pinger_t* pinger;
ASSERT(0 == uv_ip4_addr("127.0.0.1", TEST_PORT, &server_addr));
pinger = malloc(sizeof(*pinger));
ASSERT(pinger != NULL);
pinger->vectored_writes = vectored_writes;
pinger->state = 0;
pinger->pongs = 0;
/* Try to connect to the server and do NUM_PINGS ping-pongs. */
r = uv_tcp_init(uv_default_loop(), &pinger->stream.tcp);
pinger->stream.tcp.data = pinger;
ASSERT(!r);
/* We are never doing multiple reads/connects at a time anyway, so these
* handles can be pre-initialized. */
r = uv_tcp_connect(&pinger->connect_req,
&pinger->stream.tcp,
(const struct sockaddr*) &server_addr,
pinger_on_connect);
ASSERT(!r);
/* Synchronous connect callbacks are not allowed. */
ASSERT(pinger_on_connect_count == 0);
}
static void pipe_pinger_new(int vectored_writes) {
int r;
pinger_t* pinger;
pinger = malloc(sizeof(*pinger));
ASSERT(pinger != NULL);
pinger->vectored_writes = vectored_writes;
pinger->state = 0;
pinger->pongs = 0;
/* Try to connect to the server and do NUM_PINGS ping-pongs. */
r = uv_pipe_init(uv_default_loop(), &pinger->stream.pipe, 0);
pinger->stream.pipe.data = pinger;
ASSERT(!r);
/* We are never doing multiple reads/connects at a time anyway, so these
* handles can be pre-initialized. */
uv_pipe_connect(&pinger->connect_req, &pinger->stream.pipe, TEST_PIPENAME,
pinger_on_connect);
/* Synchronous connect callbacks are not allowed. */
ASSERT(pinger_on_connect_count == 0);
}
static int run_ping_pong_test(void) {
uv_run(uv_default_loop(), UV_RUN_DEFAULT);
ASSERT(completed_pingers == 1);
MAKE_VALGRIND_HAPPY();
return 0;
}
TEST_IMPL(tcp_ping_pong) {
tcp_pinger_new(0);
return run_ping_pong_test();
}
TEST_IMPL(tcp_ping_pong_vec) {
tcp_pinger_new(1);
return run_ping_pong_test();
}
TEST_IMPL(tcp6_ping_pong) {
if (!can_ipv6())
RETURN_SKIP("IPv6 not supported");
tcp_pinger_v6_new(0);
return run_ping_pong_test();
}
TEST_IMPL(tcp6_ping_pong_vec) {
if (!can_ipv6())
RETURN_SKIP("IPv6 not supported");
tcp_pinger_v6_new(1);
return run_ping_pong_test();
}
TEST_IMPL(pipe_ping_pong) {
pipe_pinger_new(0);
return run_ping_pong_test();
}
TEST_IMPL(pipe_ping_pong_vec) {
pipe_pinger_new(1);
return run_ping_pong_test();
}