744 lines
22 KiB
C
744 lines
22 KiB
C
/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <assert.h>
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#include "uv.h"
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#include "internal.h"
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#include "handle-inl.h"
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#include "stream-inl.h"
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#include "req-inl.h"
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/*
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* Threshold of active udp streams for which to preallocate udp read buffers.
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*/
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const unsigned int uv_active_udp_streams_threshold = 0;
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/* A zero-size buffer for use by uv_udp_read */
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static char uv_zero_[] = "";
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int uv_udp_getsockname(uv_udp_t* handle, struct sockaddr* name,
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int* namelen) {
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int result;
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if (!(handle->flags & UV_HANDLE_BOUND)) {
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return UV_EINVAL;
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}
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result = getsockname(handle->socket, name, namelen);
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if (result != 0) {
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return uv_translate_sys_error(WSAGetLastError());
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}
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return 0;
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}
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static int uv_udp_set_socket(uv_loop_t* loop, uv_udp_t* handle, SOCKET socket,
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int family) {
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DWORD yes = 1;
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WSAPROTOCOL_INFOW info;
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int opt_len;
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assert(handle->socket == INVALID_SOCKET);
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/* Set SO_REUSEADDR on the socket. */
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if (setsockopt(socket,
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SOL_SOCKET,
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SO_REUSEADDR,
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(char*) &yes,
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sizeof yes) == SOCKET_ERROR) {
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return WSAGetLastError();
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}
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/* Set the socket to nonblocking mode */
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if (ioctlsocket(socket, FIONBIO, &yes) == SOCKET_ERROR) {
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return WSAGetLastError();
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}
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/* Make the socket non-inheritable */
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if (!SetHandleInformation((HANDLE)socket, HANDLE_FLAG_INHERIT, 0)) {
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return GetLastError();
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}
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/* Associate it with the I/O completion port. */
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/* Use uv_handle_t pointer as completion key. */
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if (CreateIoCompletionPort((HANDLE)socket,
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loop->iocp,
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(ULONG_PTR)socket,
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0) == NULL) {
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return GetLastError();
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}
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if (pSetFileCompletionNotificationModes) {
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/* All know windowses that support SetFileCompletionNotificationModes */
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/* have a bug that makes it impossible to use this function in */
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/* conjunction with datagram sockets. We can work around that but only */
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/* if the user is using the default UDP driver (AFD) and has no other */
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/* LSPs stacked on top. Here we check whether that is the case. */
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opt_len = (int) sizeof info;
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if (getsockopt(socket,
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SOL_SOCKET,
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SO_PROTOCOL_INFOW,
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(char*) &info,
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&opt_len) == SOCKET_ERROR) {
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return GetLastError();
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}
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if (info.ProtocolChain.ChainLen == 1) {
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if (pSetFileCompletionNotificationModes((HANDLE)socket,
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FILE_SKIP_SET_EVENT_ON_HANDLE |
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FILE_SKIP_COMPLETION_PORT_ON_SUCCESS)) {
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handle->flags |= UV_HANDLE_SYNC_BYPASS_IOCP;
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handle->func_wsarecv = uv_wsarecv_workaround;
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handle->func_wsarecvfrom = uv_wsarecvfrom_workaround;
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} else if (GetLastError() != ERROR_INVALID_FUNCTION) {
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return GetLastError();
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}
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}
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}
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handle->socket = socket;
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if (family == AF_INET6) {
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handle->flags |= UV_HANDLE_IPV6;
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} else {
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assert(!(handle->flags & UV_HANDLE_IPV6));
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}
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return 0;
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}
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int uv_udp_init(uv_loop_t* loop, uv_udp_t* handle) {
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uv__handle_init(loop, (uv_handle_t*) handle, UV_UDP);
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handle->socket = INVALID_SOCKET;
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handle->reqs_pending = 0;
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handle->activecnt = 0;
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handle->func_wsarecv = WSARecv;
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handle->func_wsarecvfrom = WSARecvFrom;
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uv_req_init(loop, (uv_req_t*) &(handle->recv_req));
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handle->recv_req.type = UV_UDP_RECV;
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handle->recv_req.data = handle;
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return 0;
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}
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void uv_udp_close(uv_loop_t* loop, uv_udp_t* handle) {
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uv_udp_recv_stop(handle);
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closesocket(handle->socket);
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uv__handle_closing(handle);
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if (handle->reqs_pending == 0) {
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uv_want_endgame(loop, (uv_handle_t*) handle);
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}
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}
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void uv_udp_endgame(uv_loop_t* loop, uv_udp_t* handle) {
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if (handle->flags & UV__HANDLE_CLOSING &&
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handle->reqs_pending == 0) {
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assert(!(handle->flags & UV_HANDLE_CLOSED));
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uv__handle_close(handle);
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}
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}
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static int uv__bind(uv_udp_t* handle,
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int family,
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struct sockaddr* addr,
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int addrsize,
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unsigned int flags) {
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int r;
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int err;
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DWORD no = 0;
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if ((flags & UV_UDP_IPV6ONLY) && family != AF_INET6) {
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/* UV_UDP_IPV6ONLY is supported only for IPV6 sockets */
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return ERROR_INVALID_PARAMETER;
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}
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if (handle->socket == INVALID_SOCKET) {
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SOCKET sock = socket(family, SOCK_DGRAM, 0);
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if (sock == INVALID_SOCKET) {
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return WSAGetLastError();
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}
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err = uv_udp_set_socket(handle->loop, handle, sock, family);
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if (err) {
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closesocket(sock);
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return err;
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}
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if (family == AF_INET6)
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handle->flags |= UV_HANDLE_IPV6;
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}
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if (family == AF_INET6 && !(flags & UV_UDP_IPV6ONLY)) {
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/* On windows IPV6ONLY is on by default. */
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/* If the user doesn't specify it libuv turns it off. */
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/* TODO: how to handle errors? This may fail if there is no ipv4 stack */
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/* available, or when run on XP/2003 which have no support for dualstack */
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/* sockets. For now we're silently ignoring the error. */
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setsockopt(handle->socket,
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IPPROTO_IPV6,
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IPV6_V6ONLY,
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(char*) &no,
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sizeof no);
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}
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r = bind(handle->socket, addr, addrsize);
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if (r == SOCKET_ERROR) {
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return WSAGetLastError();
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}
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handle->flags |= UV_HANDLE_BOUND;
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return 0;
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}
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int uv__udp_bind(uv_udp_t* handle,
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struct sockaddr_in addr,
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unsigned int flags) {
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int err;
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err = uv__bind(handle,
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AF_INET,
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(struct sockaddr*) &addr,
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sizeof(addr),
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flags);
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return uv_translate_sys_error(err);
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}
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int uv__udp_bind6(uv_udp_t* handle,
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struct sockaddr_in6 addr,
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unsigned int flags) {
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int err;
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err = uv__bind(handle,
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AF_INET6,
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(struct sockaddr*) &addr,
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sizeof(addr),
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flags);
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return uv_translate_sys_error(err);
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}
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static void uv_udp_queue_recv(uv_loop_t* loop, uv_udp_t* handle) {
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uv_req_t* req;
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uv_buf_t buf;
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DWORD bytes, flags;
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int result;
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assert(handle->flags & UV_HANDLE_READING);
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assert(!(handle->flags & UV_HANDLE_READ_PENDING));
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req = &handle->recv_req;
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memset(&req->overlapped, 0, sizeof(req->overlapped));
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/*
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* Preallocate a read buffer if the number of active streams is below
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* the threshold.
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*/
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if (loop->active_udp_streams < uv_active_udp_streams_threshold) {
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handle->flags &= ~UV_HANDLE_ZERO_READ;
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handle->recv_buffer = handle->alloc_cb((uv_handle_t*) handle, 65536);
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assert(handle->recv_buffer.len > 0);
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buf = handle->recv_buffer;
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memset(&handle->recv_from, 0, sizeof handle->recv_from);
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handle->recv_from_len = sizeof handle->recv_from;
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flags = 0;
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result = handle->func_wsarecvfrom(handle->socket,
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(WSABUF*) &buf,
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1,
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&bytes,
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&flags,
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(struct sockaddr*) &handle->recv_from,
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&handle->recv_from_len,
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&req->overlapped,
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NULL);
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if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) {
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/* Process the req without IOCP. */
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handle->flags |= UV_HANDLE_READ_PENDING;
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req->overlapped.InternalHigh = bytes;
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handle->reqs_pending++;
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uv_insert_pending_req(loop, req);
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} else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) {
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/* The req will be processed with IOCP. */
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handle->flags |= UV_HANDLE_READ_PENDING;
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handle->reqs_pending++;
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} else {
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/* Make this req pending reporting an error. */
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SET_REQ_ERROR(req, WSAGetLastError());
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uv_insert_pending_req(loop, req);
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handle->reqs_pending++;
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}
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} else {
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handle->flags |= UV_HANDLE_ZERO_READ;
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buf.base = (char*) uv_zero_;
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buf.len = 0;
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flags = MSG_PEEK;
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result = handle->func_wsarecv(handle->socket,
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(WSABUF*) &buf,
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1,
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&bytes,
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&flags,
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&req->overlapped,
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NULL);
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if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) {
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/* Process the req without IOCP. */
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handle->flags |= UV_HANDLE_READ_PENDING;
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req->overlapped.InternalHigh = bytes;
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handle->reqs_pending++;
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uv_insert_pending_req(loop, req);
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} else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) {
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/* The req will be processed with IOCP. */
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handle->flags |= UV_HANDLE_READ_PENDING;
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handle->reqs_pending++;
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} else {
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/* Make this req pending reporting an error. */
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SET_REQ_ERROR(req, WSAGetLastError());
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uv_insert_pending_req(loop, req);
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handle->reqs_pending++;
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}
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}
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}
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int uv__udp_recv_start(uv_udp_t* handle, uv_alloc_cb alloc_cb,
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uv_udp_recv_cb recv_cb) {
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uv_loop_t* loop = handle->loop;
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int err;
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if (handle->flags & UV_HANDLE_READING) {
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return WSAEALREADY;
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}
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if (!(handle->flags & UV_HANDLE_BOUND)) {
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err = uv_udp_bind(handle, uv_addr_ip4_any_, 0);
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if (err)
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return err;
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}
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handle->flags |= UV_HANDLE_READING;
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INCREASE_ACTIVE_COUNT(loop, handle);
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loop->active_udp_streams++;
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handle->recv_cb = recv_cb;
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handle->alloc_cb = alloc_cb;
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/* If reading was stopped and then started again, there could still be a */
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/* recv request pending. */
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if (!(handle->flags & UV_HANDLE_READ_PENDING))
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uv_udp_queue_recv(loop, handle);
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return 0;
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}
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int uv__udp_recv_stop(uv_udp_t* handle) {
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if (handle->flags & UV_HANDLE_READING) {
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handle->flags &= ~UV_HANDLE_READING;
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handle->loop->active_udp_streams--;
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DECREASE_ACTIVE_COUNT(loop, handle);
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}
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return 0;
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}
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static int uv__send(uv_udp_send_t* req, uv_udp_t* handle, uv_buf_t bufs[],
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int bufcnt, struct sockaddr* addr, int addr_len, uv_udp_send_cb cb) {
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uv_loop_t* loop = handle->loop;
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DWORD result, bytes;
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uv_req_init(loop, (uv_req_t*) req);
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req->type = UV_UDP_SEND;
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req->handle = handle;
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req->cb = cb;
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memset(&req->overlapped, 0, sizeof(req->overlapped));
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result = WSASendTo(handle->socket,
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(WSABUF*)bufs,
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bufcnt,
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&bytes,
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0,
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addr,
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addr_len,
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&req->overlapped,
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NULL);
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if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) {
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/* Request completed immediately. */
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req->queued_bytes = 0;
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handle->reqs_pending++;
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REGISTER_HANDLE_REQ(loop, handle, req);
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uv_insert_pending_req(loop, (uv_req_t*)req);
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} else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) {
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/* Request queued by the kernel. */
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req->queued_bytes = uv_count_bufs(bufs, bufcnt);
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handle->reqs_pending++;
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REGISTER_HANDLE_REQ(loop, handle, req);
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} else {
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/* Send failed due to an error. */
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return WSAGetLastError();
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}
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return 0;
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}
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int uv__udp_send(uv_udp_send_t* req, uv_udp_t* handle, uv_buf_t bufs[],
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int bufcnt, struct sockaddr_in addr, uv_udp_send_cb cb) {
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int err;
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if (!(handle->flags & UV_HANDLE_BOUND)) {
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err = uv_udp_bind(handle, uv_addr_ip4_any_, 0);
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if (err)
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return err;
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}
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return uv__send(req,
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handle,
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bufs,
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bufcnt,
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(struct sockaddr*) &addr,
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sizeof addr,
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cb);
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}
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int uv__udp_send6(uv_udp_send_t* req, uv_udp_t* handle, uv_buf_t bufs[],
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int bufcnt, struct sockaddr_in6 addr, uv_udp_send_cb cb) {
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int err;
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if (!(handle->flags & UV_HANDLE_BOUND)) {
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err = uv_udp_bind6(handle, uv_addr_ip6_any_, 0);
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if (err)
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return err;
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}
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return uv__send(req,
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handle,
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bufs,
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bufcnt,
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(struct sockaddr*) &addr,
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sizeof addr,
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cb);
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}
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void uv_process_udp_recv_req(uv_loop_t* loop, uv_udp_t* handle,
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uv_req_t* req) {
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uv_buf_t buf;
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int partial;
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assert(handle->type == UV_UDP);
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handle->flags &= ~UV_HANDLE_READ_PENDING;
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if (!REQ_SUCCESS(req)) {
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DWORD err = GET_REQ_SOCK_ERROR(req);
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if (err == WSAEMSGSIZE) {
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/* Not a real error, it just indicates that the received packet */
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/* was bigger than the receive buffer. */
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} else if (err == WSAECONNRESET || err == WSAENETRESET) {
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/* A previous sendto operation failed; ignore this error. If */
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/* zero-reading we need to call WSARecv/WSARecvFrom _without_ the */
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/* MSG_PEEK flag to clear out the error queue. For nonzero reads, */
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/* immediately queue a new receive. */
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if (!(handle->flags & UV_HANDLE_ZERO_READ)) {
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goto done;
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}
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} else {
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/* A real error occurred. Report the error to the user only if we're */
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/* currently reading. */
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if (handle->flags & UV_HANDLE_READING) {
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uv_udp_recv_stop(handle);
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buf = (handle->flags & UV_HANDLE_ZERO_READ) ?
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uv_buf_init(NULL, 0) : handle->recv_buffer;
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handle->recv_cb(handle, uv_translate_sys_error(err), buf, NULL, 0);
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}
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goto done;
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}
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}
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if (!(handle->flags & UV_HANDLE_ZERO_READ)) {
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/* Successful read */
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partial = !REQ_SUCCESS(req);
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handle->recv_cb(handle,
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req->overlapped.InternalHigh,
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handle->recv_buffer,
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(struct sockaddr*) &handle->recv_from,
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partial ? UV_UDP_PARTIAL : 0);
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} else if (handle->flags & UV_HANDLE_READING) {
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DWORD bytes, err, flags;
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struct sockaddr_storage from;
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int from_len;
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/* Do a nonblocking receive */
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/* TODO: try to read multiple datagrams at once. FIONREAD maybe? */
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buf = handle->alloc_cb((uv_handle_t*) handle, 65536);
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assert(buf.len > 0);
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memset(&from, 0, sizeof from);
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from_len = sizeof from;
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flags = 0;
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if (WSARecvFrom(handle->socket,
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(WSABUF*)&buf,
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1,
|
|
&bytes,
|
|
&flags,
|
|
(struct sockaddr*) &from,
|
|
&from_len,
|
|
NULL,
|
|
NULL) != SOCKET_ERROR) {
|
|
|
|
/* Message received */
|
|
handle->recv_cb(handle, bytes, buf, (struct sockaddr*) &from, 0);
|
|
} else {
|
|
err = WSAGetLastError();
|
|
if (err == WSAEMSGSIZE) {
|
|
/* Message truncated */
|
|
handle->recv_cb(handle,
|
|
bytes,
|
|
buf,
|
|
(struct sockaddr*) &from,
|
|
UV_UDP_PARTIAL);
|
|
} if (err == WSAEWOULDBLOCK) {
|
|
/* Kernel buffer empty */
|
|
handle->recv_cb(handle, 0, buf, NULL, 0);
|
|
} else if (err != WSAECONNRESET && err != WSAENETRESET) {
|
|
/* Serious error. WSAECONNRESET/WSANETRESET is ignored because this */
|
|
/* just indicates that a previous sendto operation failed. */
|
|
uv_udp_recv_stop(handle);
|
|
handle->recv_cb(handle, uv_translate_sys_error(err), buf, NULL, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
done:
|
|
/* Post another read if still reading and not closing. */
|
|
if ((handle->flags & UV_HANDLE_READING) &&
|
|
!(handle->flags & UV_HANDLE_READ_PENDING)) {
|
|
uv_udp_queue_recv(loop, handle);
|
|
}
|
|
|
|
DECREASE_PENDING_REQ_COUNT(handle);
|
|
}
|
|
|
|
|
|
void uv_process_udp_send_req(uv_loop_t* loop, uv_udp_t* handle,
|
|
uv_udp_send_t* req) {
|
|
int err;
|
|
|
|
assert(handle->type == UV_UDP);
|
|
|
|
UNREGISTER_HANDLE_REQ(loop, handle, req);
|
|
|
|
if (req->cb) {
|
|
err = 0;
|
|
if (!REQ_SUCCESS(req)) {
|
|
err = GET_REQ_SOCK_ERROR(req);
|
|
}
|
|
req->cb(req, uv_translate_sys_error(err));
|
|
}
|
|
|
|
DECREASE_PENDING_REQ_COUNT(handle);
|
|
}
|
|
|
|
|
|
int uv_udp_set_membership(uv_udp_t* handle, const char* multicast_addr,
|
|
const char* interface_addr, uv_membership membership) {
|
|
int err;
|
|
int optname;
|
|
struct ip_mreq mreq;
|
|
|
|
/* If the socket is unbound, bind to inaddr_any. */
|
|
if (!(handle->flags & UV_HANDLE_BOUND)) {
|
|
err = uv__udp_bind(handle, uv_addr_ip4_any_, 0);
|
|
if (err)
|
|
return uv_translate_sys_error(err);
|
|
}
|
|
|
|
if (handle->flags & UV_HANDLE_IPV6) {
|
|
return UV_ENOSYS;
|
|
}
|
|
|
|
memset(&mreq, 0, sizeof mreq);
|
|
|
|
if (interface_addr) {
|
|
mreq.imr_interface.s_addr = inet_addr(interface_addr);
|
|
} else {
|
|
mreq.imr_interface.s_addr = htonl(INADDR_ANY);
|
|
}
|
|
|
|
mreq.imr_multiaddr.s_addr = inet_addr(multicast_addr);
|
|
|
|
switch (membership) {
|
|
case UV_JOIN_GROUP:
|
|
optname = IP_ADD_MEMBERSHIP;
|
|
break;
|
|
case UV_LEAVE_GROUP:
|
|
optname = IP_DROP_MEMBERSHIP;
|
|
break;
|
|
default:
|
|
return UV_EINVAL;
|
|
}
|
|
|
|
if (setsockopt(handle->socket,
|
|
IPPROTO_IP,
|
|
optname,
|
|
(char*) &mreq,
|
|
sizeof mreq) == SOCKET_ERROR) {
|
|
return uv_translate_sys_error(WSAGetLastError());
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int uv_udp_set_broadcast(uv_udp_t* handle, int value) {
|
|
BOOL optval = (BOOL) value;
|
|
int err;
|
|
|
|
/* If the socket is unbound, bind to inaddr_any. */
|
|
if (!(handle->flags & UV_HANDLE_BOUND)) {
|
|
err = uv__udp_bind(handle, uv_addr_ip4_any_, 0);
|
|
if (err)
|
|
return uv_translate_sys_error(err);
|
|
}
|
|
|
|
if (setsockopt(handle->socket,
|
|
SOL_SOCKET,
|
|
SO_BROADCAST,
|
|
(char*) &optval,
|
|
sizeof optval)) {
|
|
return uv_translate_sys_error(WSAGetLastError());
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int uv_udp_open(uv_udp_t* handle, uv_os_sock_t sock) {
|
|
WSAPROTOCOL_INFOW protocol_info;
|
|
int opt_len;
|
|
int err;
|
|
|
|
/* Detect the address family of the socket. */
|
|
opt_len = (int) sizeof protocol_info;
|
|
if (getsockopt(sock,
|
|
SOL_SOCKET,
|
|
SO_PROTOCOL_INFOW,
|
|
(char*) &protocol_info,
|
|
&opt_len) == SOCKET_ERROR) {
|
|
return uv_translate_sys_error(GetLastError());
|
|
}
|
|
|
|
err = uv_udp_set_socket(handle->loop,
|
|
handle,
|
|
sock,
|
|
protocol_info.iAddressFamily);
|
|
return uv_translate_sys_error(err);
|
|
}
|
|
|
|
|
|
#define SOCKOPT_SETTER(name, option4, option6, validate) \
|
|
int uv_udp_set_##name(uv_udp_t* handle, int value) { \
|
|
DWORD optval = (DWORD) value; \
|
|
int err; \
|
|
\
|
|
if (!(validate(value))) { \
|
|
return UV_EINVAL; \
|
|
} \
|
|
\
|
|
/* If the socket is unbound, bind to inaddr_any. */ \
|
|
if (!(handle->flags & UV_HANDLE_BOUND)) { \
|
|
err = uv__udp_bind(handle, uv_addr_ip4_any_, 0); \
|
|
if (err) \
|
|
return uv_translate_sys_error(err); \
|
|
} \
|
|
\
|
|
if (!(handle->flags & UV_HANDLE_IPV6)) { \
|
|
/* Set IPv4 socket option */ \
|
|
if (setsockopt(handle->socket, \
|
|
IPPROTO_IP, \
|
|
option4, \
|
|
(char*) &optval, \
|
|
sizeof optval)) { \
|
|
return uv_translate_sys_error(WSAGetLastError()); \
|
|
} \
|
|
} else { \
|
|
/* Set IPv6 socket option */ \
|
|
if (setsockopt(handle->socket, \
|
|
IPPROTO_IPV6, \
|
|
option6, \
|
|
(char*) &optval, \
|
|
sizeof optval)) { \
|
|
return uv_translate_sys_error(WSAGetLastError()); \
|
|
} \
|
|
} \
|
|
return 0; \
|
|
}
|
|
|
|
#define VALIDATE_TTL(value) ((value) >= 1 && (value) <= 255)
|
|
#define VALIDATE_MULTICAST_TTL(value) ((value) >= -1 && (value) <= 255)
|
|
#define VALIDATE_MULTICAST_LOOP(value) (1)
|
|
|
|
SOCKOPT_SETTER(ttl,
|
|
IP_TTL,
|
|
IPV6_HOPLIMIT,
|
|
VALIDATE_TTL)
|
|
SOCKOPT_SETTER(multicast_ttl,
|
|
IP_MULTICAST_TTL,
|
|
IPV6_MULTICAST_HOPS,
|
|
VALIDATE_MULTICAST_TTL)
|
|
SOCKOPT_SETTER(multicast_loop,
|
|
IP_MULTICAST_LOOP,
|
|
IPV6_MULTICAST_LOOP,
|
|
VALIDATE_MULTICAST_LOOP)
|
|
|
|
#undef SOCKOPT_SETTER
|
|
#undef VALIDATE_TTL
|
|
#undef VALIDATE_MULTICAST_TTL
|
|
#undef VALIDATE_MULTICAST_LOOP
|